And of course they had to shoehorn some AI bullshit in it
(why I installed this driver: because i can remap the two extra buttons as copy/paste)
Please don’t be Logitech, please don’t be Logitech…
Damnit.
Of Course it’s Logitech. Their software has been shit for ages.
I do like the hardware tho and mine works just fine on linux without their garbage software. Got one of those ergo trackball mice and a G502 for some gaming.
Driver for you mouse? What are you on? MSDOS?
You need it to remap some of the buttons on the side. I have the same garbage just for this purpose.
I love this program by the way!!!
We detected you moved your mouse. Downloading 1GB of AI telemetry and 3GB of user experience optimizations…
Space Sniffer gang represent!
The driver:
There’s something inside you
It’s hard to explain
They’re talking about you, boy
But you’re still the same
Anyone have other brand suggestions?
No, unfortunately. Logitech mice are the best performing in quality, battery life, and longevity at their price range. I’ve tried many other mice in the budget range, and they all fail quickly, eat batteries, or perform poorly in comparison.
I bought a couple Logitech mice a few years ago and I gotta say, they weren’t the best. The material they are made out of melts slowly over time. I use these mice and get sticky shit on my fingers. It’s not food or anything I’m doing. I’ve scrubbed them with rubbing alcohol and no matter what a little bit of sticky stuff is always coming off. So the finish on them isn’t great, at best. Never had other mice do this.
I’ve been using super cheap 10 € Logitech mice since the dawn of time and I’ve never experienced that. What are you doing with your mouse?
It is either a type of rubberized material degrading or one piece of plastic in the group. Being a home-labber/gamer I have gone through a couple hundred mice easily. In addition to Logitech, I’ve had lots of stock MS/Dell/HP and even Sun mice. A few can get this condition with the materials. Often it will be a rubberized component, but sometimes it is a plastic part. Like the mouse wheel is a more common part that gets sticky, but the rest of the mouse is okay. Nothing happened other than it sat around for a long time. It could be that the last user had grubby fingers stained orange from cheetos whilst using that mouse and that lent somehow to the degradation. Hard to say. Plastic does degrade for sure and maybe our grubby mitts help?
I knew someone would blame me. Yeah the cheap ones are normal plastic and would never disintegrate. Kind of, again, like the other 28 mice I’ve used in my life. The expensive Logitech mice I bought are a rubberized plastic meant for comfort but they aren’t durable. Literally did nothing wrong or different but that sticky shit is the pits, so I won’t be buying anymore $180 mice. I hadn’t before these either.
My recommendation is the G305. Yes, a gaming mouse. But they’re both cheap and have an insanely good polling rate, so the mouse is smooooooth. Also, no rubberized nonsense to degrade.
I had one that had rubberized sides that slowly did that over the years. After a decade? of daily use it finally started giving up. Most non-logi non-OEM mice I’ve used lasted months at best.
You described exactly my issue but it took under 5 years. Maybe 3? I’ve used $10 much much longer with only occasional hiccups like resolution issues on certain mousepads
I’ve been using a Redragon M690 Pro as my home daily driver, and I retired my Razer Basilisk x Hyperspeed to my office, although the latter started having issues with middle clicking. The 690 is nice so far though. I don’t play any twitch shooters, more of a slow burn style, so ymmv.
I also like my Redragon mouse, a “Griffin M602A-RGB”. I picked it entirely because (a) the shape fits my hand well, with well-sculpted indentations for my thumb, ring, and pinky fingers, and (b) it’s cheap, but not so cheap it isn’t still decent.
Same actually. I got some nice RGB customization, it was comfy, had a right handed thumb rest, and the price was right. Only thing it didn’t have like the Basilisk was BT functionality, which in my use case wasn’t a deal breaker. Software wasn’t bloated either.
Fuck electron, fuck “web first” apps, fuck the “all application in the future will be websites” mentality.
Man, they really developed the most unfun layout system and then tried to force it to everyone
The sad reality of the end of Windows dominance.
I get what you are saying and this is definitely a factor but I think the bigger influencer was mobile adoption. As soon as smartphones took off it was inevitable that we would see a surge in cross platform frameworks/libraries.
The fact we tackled this problem by shifting everything to web apps was also inevitable given the more simplistic deployment requirements and maintenance costs of a website vs native application.
I feel like I am shouting to the void when I talk about performance of modern software being unbelievably bad.
Yeah, I can see how it ended up like that, and it would at least be nice if Windows accepted that and had one copy of the browser rather than every app installing it’s own just in case of breaking changes.
And it would also be really nice if it only clogged the system for when it needs to show a UI, but I’ve got a ton of background processes that are also running a browser just in case today is the day that I finally need to see them. Just looking down task manager now at some suspect large processes, I can see a Razer “mouse driver”, Epic, Discord, Steam, Nvidia, Oculus, NordVPN, Signal…
None of these things need to be running a browser while I’m not looking at them.
But hey, lets throw another 32GB of RAM in there, and another dozen cores, and maybe we can achieve the dream of running each of them all in their own fucking operating system as well…
Yeah and unfortunately it’s going to get worse when AI agents are also always running in the background (which is inevitable, let’s be honest).
Proton proves that you don’t need to run on a web browser for cross platform compatibility. Turing-complete platforms are equivalent in their capabilities, it’s just a matter of adding a translation layer that doesn’t need to be as heavy as a browser DOM (at least for going between windows and Linux on x64).
I’m not 100% convinced that an emulation layer isn’t as heavy as a browser.
We had things like Java and QT, and none of it really took off. Apple is probably to blame here as well, for wanting everything to be native to iOS and ignoring the reality that developers don’t want to make five different versions of their software.
It’s generally not as heavy because the layer is just reinterpreting API calls while the user code still runs natively. On a browser running JavaScript, it’s using an interpreter for every line of code. Depending on the specifics, it could be doing string processing for each operation, though it probably only does the string processing once and converts the code into something it can work with faster.
Like if you want to add two variables, a compiled program would do it in about 4 cpu instructions, assuming it needed to be loaded from memory and saved back to memory. Or maybe 7 if everything had a layer of indirection (eg pointers).
A scripting language needs to parse the statement (which alone will take on the order of dozens of cpu instructions, if not hundreds), then look up the variables in a map, which can be fast but not as fast as a memory load or two, then do the add, and store the result with another map lookup. Not to mention all of the type stuff being handled at run time, like figuring out what the variables are and what an add of those types even means, plus any necessary conversions. I understand that JavaScript can be compiled and that TypeScript is a thing, but the compiled code still needs to reproduce all of the same behaviour the scripting language does, so generic functions can still be more complex to handle calling and return conventions and making sure they work on all possible types that can be provided. And if they are using eval statements (or whatever it is to process dynamically generated code), then it’s back to string processing.
Plus the UI itself is all html and css, and the JavaScript interacts with it as such, limiting optimizations that would convert it into another format for faster processing. The GPU doesn’t render HTML and CSS directly; it all needs to be processed for each update.
For D3D to Vulkan, the GPU handles the repetitive work while any data that needs to be converted only needs to happen once per pass through the API (eg at load time).
That browser render stuff can all be done pretty quickly on today’s hardware, so it’s generally usable, but native stuff is still orders of magnitude faster and the way proton works is much closer to native than a browser.
Going to be quite a bit heavier than that if you run it on a different CPU architecture though. And even if you’re not running on mobile, Apple still opened that can of worms a few years back. Linux too, I guess.
Honestly, I don’t mind HTML for a UI. It resizes nicely to fit a large number of devices. It looks pretty much the same no matter what you’re running it on. But it should just be that, a UI layer. Otherwise the solution you were looking for was a website, and not a dozen 500MB chunks of Chrome installed around my PC.
The mouse driver used with the Commodore 64’s GEOS operating system uses 3 blocks on disk, less than a kilobyte.
But did it support RGB?
Didn’t think so, checkmate!
A lot of fancy early RGB mouse came with a companion app that needed 10MB at most, and that was ridiculed.
Most of the reason why the Logitech driver is so gargantuan is a separate Chromium browser instance, because someone thought that apps should be all websites first, which lead to most GUI libraries being developed for javascript and most devs being taught to be web developers.
VSCode is also electron with a 100mb download size and 400mb install size. I think it has 1000x more functionality than some shit Logitech UI where you change LED colors. This sounds more like incompetence on the Logitech team than a problem with electron itself.
It’s not like traditional methods of packing apps are without problems. If I want to install the qbittorrent flatpak on Ubuntu, it pulls in >1gb of KDE depenencies, so I really don’t see how that’s better than these dreaded electron apps.
Or you can use qbittorrent-nox which is a server-only package of qbittorrent and just interact with it via its the web interface from your favorite browser.
Mind you, I only know this by chance because I explicitly wanted to run qbittorrent as a service on an always on machine which is not supposed to be used with keyboard and mouse.
The 1gb of KDE dependencies are one time only, but there’s also the option of just using OpenGL + bare x11 or Wayland for GUI. If my game engine could pull it off, if IMGUI apps could pull it off, then everyone could pull it off, we just need a UI framework not ddependent on either GTK or qt.
“One time only”? In theory yes, in practice I don’t have anything else that needs those KDE dependencies. When I remove qbittorrent I can safely remove them. This is just a reality check that desktop GUI frameworks and package management are really not much better than Electron/html as lots of comments in this thread seem to suggest.
That is your use case, that relative to your individual usage only one application uses the framework. In that very specific scenario, sure. However with electron it’s forced to be that way for every single application no matter what your scenario is.
If electron packaged as a dependency, then it would be similar. But it’s always forcibly bundled.
Ok, I will just try to install more KDE apps so I can make use of that great dependency so I can join the Electron hating circle jerk next time. But from where I stand now, Electron apps are just like any appimage or snap.
That driver was using 0.5% of system resources! I thought it would be worse when I saw “259 blocks free”, but overall that’s pretty good.
Input Remapper on linux can get the job done without the need for this junk. I’ve used it for this exact purpose before.
It mostly can get the job done. Mice that have more then just mouse 4/5 tend to be entirely fucked and good luck.
Narrator: It wasn’t a driver.
The driver itself is probably a few megabytes only. The rest is just bullshit in the name of rgb control and preset/dpi control. You seem to be using a Logitech device, you can enable the onboard memory of your mouse, then uninstall this thing and use Logitech’s Onboard Memory Manager app instead.
the driver itself is kilobytes in size. Megabytes is huge for such a simple thing
Baaack in my day we got a driver for our mouse on a single DD floppy…
It wasn’t too long ago that a USB mouse would store the divers on the mouse.
That was actually never the case. The default USB mouse driver comes with the OS. And also today any modern mouse will work just fine with the default USB mouse driver in the OS.
What this abomination is is a kind of extended driver that allows the user to e.g. remap buttons on the mouse or control RGB lights. You know, anything but the actual basic functionality of the mouse.
You’re thinking of the Titan submersible accident, I think. But they ended up stored on a Logitech controller, not a mouse.
I have several Logitech peripherals. Why in the fuck does it need AI?!?!
To communicate with the 5th version of software they have somehow released between the time the product was created and you bought it.
I mean, this was their idea last year…
I feel like “AI Mouse” is right up their alley.
Because CEOs.
what the fuck?? why would a mouse need ai? ancient computer user here who is very confused lol
To better know everything you do and train it on AI.i mean, To improve Productivity and convenience.Maybe it can AFK my character in games for me
The AI plays all video games for you, leaving you more time to work and be productive.
It’ll bring down your kd bro be careful.
To better track you. I mean, “enhancing your user experience.”
You can configure you mouse to press a button and it brings up a prompt where you can type an AI query in there.