• abcdqfr@lemmy.world
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    5 days ago

    We used to get video games in the captain crunch box or in exchange for tokens on the crunch boxes or something to that effect… anyway that was essentially just a flash game but equally if not more interested. Got a lot of mileage out of that crunchwrare game in the 90s

    • SlyLycan@lemmy.dbzer0.com
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      10 days ago

      You can still find a lot of their games on the various flash game collection websites. I lived on Lego and Cartoon Network games.

      I’ll forever miss playing that Galidor Quest one though. Haven’t found a place to replay that, think someone said it needed backend stuff that wasn’t ever made public. 😭

  • AngryCommieKender@lemmy.world
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    10 days ago

    I remember when Chex and Dominoes put out games that were better than they had any right being. Chex even gave it away for free.

  • skisnow@lemmy.ca
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    9 days ago

    I’ve been inside a few big companies and I’ve seen exactly how it works.

    In order to manage huge organisations, they divide them all up into cost centers. And the website is considered marketing so it gets given a budget on the theory that it brings customers. It uses the budget to make games and it does indeed bring customers.

    Then a few years later, the shareholders are asking why their stock hasn’t outperformed the market, and they put in a CEO tasked with fixing it, and the CEO asks the head of the department in charge of websites what can he do to address the fact that his department is losing money instead of making it.

      • Mentando@feddit.org
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        9 days ago

        For sure. But it’s a harder sell internally to say: This game is generating revenue.

        With a print ad you might say: This magazine has x monthly readers, so that is the impressions we get and it’s rather obvious how that might give you more sales.

        With the game, you might have some visitor numbers as well, but if that is translating to sales is hard to prove. Additionally, they are already on your website.

        You might have to do a survey of your clients or during the order process and ask them “how did you find out about us?” or something like that. And only if enough people say “I bought something from you, because of the game on your website”, will you be able to justify the expense of maintaining it.

  • boonhet@lemm.ee
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    9 days ago

    Friv.com has a simple UI that’s fairly kid safe. Just throw /old at the end of the URL to get the better, older UI. The new one is kinda meh. Friv doesn’t have a lot of games, but enough to keep you entertained for a while every now and then. Its’ biggest strength was always the simple UI. No accounts, comments, ratings, anything. Only games.

    I love that Ruffle exists, it makes so many of these good old flash games sites great again!

  • TORFdot0@lemmy.world
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    9 days ago

    I mean all those in browser games required shockwave, flash, or java which basically was malware but we didn’t know better then