• 4 Posts
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Joined 3 years ago
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Cake day: July 3rd, 2023

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  • I dunno man. I’ve had a lot of conversations with players that go like “do you think your character is the first to come up with this hijink? If it works, why doesn’t the entire setting revolve about this infinite damage trick you’re trying to sell me?”

    Like, if it was as easy as casting Charm Person on the king to become the new ruler, other people would already be doing that. Therefore, there must be reasons why it doesn’t work.







  • I feel sorry for you and hope you cna find more fulfilling work that will let you grow, but I dont’t know what the job market is like right now

    Where I work, there’s really no emphasis on code quality or testing. There’s also like no mentorship or senior developers leading the way.

    They hired a guy with 1-2 years of experience and I feel really bad for him. Not only is he learning very little, he’s learning actively bad patterns. No one is teaching him about automated testing. Code reviews are just “you skim it. Don’t spend more than 30 minutes”.

    Management of course loves LLMs and wants more usage.







  • I’m the kind of guy who will look stuff up. I think it’s really important to admit when you’re wrong and the other person was right. Don’t move goal posts or claim you misunderstood. Just own it.

    Like I was having a debate with my partner about if it was faster to go all the way up and over, or make a lot of turn-right then turn-left. I thought the ladder was faster because it approximates a straight line. She was like no that’s crazy. Eventually I found that’s called Manhattan distance and she was right, and I fully admitted defeat.



  • As others have said, working from home has many benefits

    • no commute
      • save time
      • save money
      • less risk of disease and accident
      • often easier child care options
    • greater control over environment
      • offices are often too hot or cold for some
      • stock own food, drinks, toilet paper, etc
    • better pet access. Cat on lap. Dog walk easier.
    • easier wardrobe
    • several distraction categories removed
      • people walking up to your desk
      • loud meetings

    The commute alone is pretty big. If your commute is like an hour, that’s changing your salary from like $x / 10 hours to $x / 8 hours. That’s a big bump. If your daily pay was $1000, that’s like going from $100/hour to $125/hour.


  • No disagreement here.

    I realized when reading one of the other comments that my similarly sized complaint is it creates a lot of potential for problems at the game level as well as narrative when people make their characters in isolation. I kind of assumed that comes packaged with “and you all meet in a tavern”.

    Like, everyone makes a fighter and shows up to session 1. The dm’s going to have a head scratcher thinking about balance, and some players might be annoyed they don’t really have a niche of their own. A weird party like that can work, but it’ll be a happier experience if folks talk about it ahead of time.


  • It can work, as clearly shown by your rather wholesome example and many people’s games. But it’s also leaving a very large surface area for problems. Unlike real life, you can just avoid that by making your characters together.

    Maybe I should have said in my previous thread that while the “you all meet for the first time” is kind of cliché, there are more serious problems at the game level. And like it can work if everyone makes a fighter, but you can also make everyone’s lives easier if you discuss up front.