Star Wars: X-wing vs TIE Fighter
https://en.m.wikipedia.org/wiki/Star_Wars:_X-Wing_vs._TIE_Fighter
I think this one was surpassed by X-Wing Alliance.
Battleborne - I found it enjoyable but because it was superficially similar to Overwatch it absolutely bombed.
because it was superficially similar to Overwatch it absolutely bombed.
Sort of, the real issue was it had no advertising of its own, just Randy Pitchford synergising buzzwordsalad on twitter and trying to create a rivalry with Overwatch. Nobody really knew what it was supposed to be from advertising, because nobody thought to just say “FPS MOBA”.
I remember seeing plenty of advertising for it and always saw it as a fundamentally different game with much more of a PvE focus. I didn’t buy it until quite a while later but I remember being annoyed at the comparisons being made between them as they seemed so fundamentall different to me.
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Good lord yes. Overwatch is just a corporatized TF2 ripoff, but Battleborn was a creative, unique game with a soul.
Anyone who hasn’t seen it should watch the game’s intro cinematic, which gives a great sense of just how much character the game had.
Overwatch
Curiously both titles are dead nowadays, like literally dead.
Metal Arms: A Glitch in the System
Dang. I thought I was the only person who had ever heard of this one. Might have to boot it up in an emulator one of these days and give it a go.
MechCommander 1 and 2
Blast Corp 64
Lugaru and Overgrowth.
Below the Root for C64.
Definitely Icy Tower
Also, not really a video game, but those desktop destroyer type games. I’m not sure what any of them were called but it was a fun waste of time in my computer class.
I can still hear the jumping sounds in my head! Thanks for the memory!
Wildstar
WildStar got done dirty… It hit at the wrong time, but was so much fun. I could never get any friends to play with me. Le sigh.
Unreal Tournament, the one that was abandoned in favor of Fortnite (eugh). Like sure it would never be a big hit like Fortnite, Arena Shooters are out of fashion after all, but Epic didn’t even give it a chance for starters, they basically just rushed it out the door with a skeleton crew, no budget whatsoever and were begging for community members to do free work on the game for them. In retrospect the game was doomed to fail from day one.
It STARTED from the work of community members. Then Epic jumped in and took over with the promise of their backing of the community team. Then once they had control over it they scuttled the ship.
FreeSpace 1 and 2!
Btw btw you can co-op the campaigns with 3 friends
These were godly at the time, but due to storytelling, modding community and mission editors. Flight model and combat mechanics were little too “Wing Commnder” even back then. Todays space pilots would need something more in line with Elite Dangerous, Helium Rain and Star Citizen.
I’d definitely play an updated Freespace game.
Time to install FreeSpace Open again. 😄 For those who have managed to miss that project: it’s a completely rebuilt engine for FS2. Together with the MediaVPs from The FreeSpace Upgrade Project it makes the game look pretty modern again. Take a look at https://wiki.hard-light.net/index.php/Getting_started if you need instructions.
I believe even there is even a mod available which allows playing the first FreeSpace in FSO.
Destruction Derby 2 was loads of fun. I was going to say something like Choplifter, but I saw some video the other day that seems a perfect fit.
Not underrated, but I would love to have a next-gen SOCOM, and wouldn’t say no to another Wipeout.
But hey, who doesnt need 43 new JRPGs?
Kingdom Under Fire. Still one of my all time favorite army battler games
I enjoyed Rampart tremendously back in the day. It had s lot of ports, but I’m surprised it hasn’t had any remakes or clones in the last 30 years.
I even remember this as coin slot machine at a local arcade. It had trackballs as controllers. Truly unique.
Sounds s lot more fair than the experience I had at home!
Three kids crammed in front of one computer. One on keyboard, one on mouse and one on joystick. The one on joystick was at the worst disadvantage. A small nudge was a good way to sabotage rebuilding your fortress.
I had no idea Woody Harrelson was on Lemmy!
Sentinel… From waaay back. Like, Commodore 64 age. I think it would be a perfect VR game, too.
Psygnosis did a remake in the late '90s.
There is also an indie VR game I’ve played that’s heavily based on it, damned if I can remember the name tho. I believe it’s on sidequest.
I own the remake, and I actually had a fan site for it… And got to interview John Freaking Carpenter for that fan site, as he did the music for Sentinel Returns. It was exactly as awesome as it sounds.