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A picture of a skinny female orc with the side of her head shaved. She wears an armless red dress and a black shawl, as well as matching red bracelets and a black choker with a gold heart at the front.

At the top of the image is the text “You may not like it, but this is what” in large bubble font

At the bottom of the image is a screenshot from the new D&D changelog, reading “• Orcs no longer have the Powerful Build feature.”

And below that, the text “Peak 2024 D&D orc performance looks like” continues the bubble font from the top.

    • mindbleach@sh.itjust.works
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      4 months ago

      Yes, blatantly. The earrings don’t make a ton of sense, the overgarment doesn’t make any sense, and all the metallic bits are kinda gloopy.

    • Kedly@lemm.ee
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      4 months ago

      Lmao at DnD players witch hunting for AI art when 75% of you rip your character pics off Pinterest

      • FiniteBanjo@lemmy.today
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        4 months ago

        I like to think those are two very separate issues. Since they’re not selling or repackaging the art from pinterest it is fair and protected use. AI Art, conversely, is pretty much always shit and unethical and by very nature stolen and sold without consent of real artists.

        • Kedly@lemm.ee
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          4 months ago

          How the fuck is directly stealing art from an artist more fair use than making an entirely new piece of artwork that was trained off of other art if both arent being used for profit?

          • FiniteBanjo@lemmy.today
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            4 months ago

            If you take a picture of my painting, idgaf. If you sell those pictures as your work and don’t even credit me, we’ve got a problem.

            Your failure to grasp such simple ethics is astounding.

            • Kedly@lemm.ee
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              4 months ago

              You are assuming the vast majority of AI works are made for sale, they arent. One artists contribution to any AI work is miniscule. A picture grabbed off pinterest is 100% that singular artists work who NEVER got asked if they were ok with someone using that image since it probably wasnt even the artist that put it on Pinterest.

              You’re a hypocrite that just doesnt like AI because the internet told you not to. Pinterest is 300x more closer to theft than AI Art is.

                • Kedly@lemm.ee
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                  4 months ago

                  If someone goes into an art museum and gets inspired by an Emily Carr painting so much that they go home and paint their own back yard in her style, if they dont think to credit her when they show their friends their painting, is that stealing from Emily Carr? Howabout if they were instead inspired by the entire museum, and used bits amd pieces of art styles from so many different art pieces to the point they dont know which parts of their own painting to credit to which artist? Is that more theft than the Emily Carr example? Or Less?

    • CheeseNoodle@lemmy.world
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      4 months ago

      Nah this is hands drawn correctly but not well, AI draws hands well but incorrectly.
      (relatively speaking, its still hands drawn better than I can)

      Edit: Then again the ears are odd and the black thing vanishing under the clothes is confusing. Normally AI can’t understand that objects going behind another object have to come out the other side and this passes that test but it also just looks weird in a way a human wouldn’t do.

    • ...m...@ttrpg.network
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      4 months ago

      …well, no: sixth-edition core rules no longer support half-races, something-something-against-racism?..

          • ...m...@ttrpg.network
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            4 months ago

            …to be explicitly clear: i believe that we’re all sarcastically mocking WotC’s editorial choice to eliminate half-breeds from the core rules in order to combat real-world racism…

            (i wouldn’t be surprised to see mixed races included as an advanced option in the new dungeon master’s guide, though)

      • gaael@lemmy.world
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        4 months ago

        Iirc it’s more of a lexical change: until now, half-something automatically assumed the other half was human, making the human race central in the setting. To allow for more liberty, most (all?) humanoid species will become interbreedable and you can choose the traits from one ancestry or the other.

        • SwiggitySwole@lemm.ee
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          4 months ago

          That was how it worked in the playtest. The sidebar saying “pick a race you really are and pretend to be half the other race” is gone from the 2024 PHB. Rules as written, you can only be fully one race, this of course doesn’t actually matter as the whole thing is imaginary bullshit but in organised play it’ll sometimes come up.

          • gaael@lemmy.world
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            4 months ago

            I stand corrected, I didn’t know they changed it that way. Thanks for the update :)

          • TheGreatDarkness@ttrpg.network
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            4 months ago

            In Pathfinder 2e I think Half-Elf, half-Orc, and their equivalent of Tiefling and Aasimar are variants you can apply to other species.

  • Demdaru@lemmy.world
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    4 months ago

    Not a player nor a DM, so correct me if I’m wrong but isn’t it basically photoshop human now? Grab a human, shift colors until skin is green…orc? :|

    • Telodzrum@lemmy.world
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      4 months ago

      Yes it is. It’s like they wanted to do what PF2.0 did with Ancestries but also do a really shitty job of it. It’s fine though; 3.5e, 5e, PF1.0, and PF2.0 are all still out there for anyone who wants to run better systems that are still “DND.”

      • Maggoty@lemmy.world
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        4 months ago

        I’m actually a fan of the general change to races and background. It’s more role play friendly because all the tables available to me are run like we’re power gaming. Which of course makes us power game to stay alive. So now I can be whatever I want without worrying too much.

      • vonbaronhans@midwest.social
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        4 months ago

        I’m pretty hyped for DC20. I backed the Kickstarter… now I just need life to fuckin’ chill long enough for me to pull a game together to test out the beta rules.

  • loaExMachina@sh.itjust.works
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    4 months ago

    A picture of a skinny female orc …

    If I’d seen the pic without text, I’d have assume it’s a femboy orc. Which I’d also find funnier since the morphology of female orcs already varies a lot depending on the artist’s tastes and intentions whereas male orcs are more consistently depicted with a strong build.

  • TheGreatDarkness@ttrpg.network
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    4 months ago

    Isn’t that twink a Goblin, tho?

    Also, I’m ok with this, helps diffirentiate them from Goliaths. And Orcs were never potrayed as Goliath-sized.

  • CommanderCloon@lemmy.ml
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    4 months ago

    The spoiler descriptipn says the orc is female but it’s dross’ Onyx, it’s a male twink orc not a female

  • StopJoiningWars@discuss.online
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    4 months ago

    That’s no orc that’s a fucking goblin. Orcs are massive. You’re on some delusional shit if you believe otherwise and that there are no species defining traits.

        • Ahdok@ttrpg.network
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          3 months ago

          5e does use “racial traits” to define most of the characteristics of a species other than age, height and weight though, but… since this is about height and weight, let’s work through what the rules actually say:

          In current 5e, the current orc stats have this text under Height and Weight:

          "Player characters, regardless of race, typically fall into the same ranges of height and weight that humans have in our world. "

          There isn’t really anything, anywhere, in the orc kit that suggests they can’t be skinny or lithe. In fact, the key art for the Orc race depicts quite a skinny orc.

          Now, despite this, someone might want to use the rules text to say “orcs are massive” regardless. If you do want to make this argument, the only thing there that supports the statement is a racial trait. Specifically: the Powerful Build feature, which implies that orcs are bulky.

          If you argue “traits don’t define the characteristics of a species” then there’s nothing at all to suggest orcs should be big. If you do accept “traits” as being able to define the characteristics of a species, then you can point to the powerful build trait as evidence, but that’s all there is.

          The joke in this post here is thus: If you were to take that feature out, you’re just left describing human builds.


          Now you can have any mental image you like, run your games how you want, use whatever interpretation you want… You can say “I know what orcs are like from other media experiences, and they’re large.” That’s all fine. You can do whatever you want.

          Just remember that this post is just a joke. It’s saying “look! they removed the only thing that says orcs are big, so here’s what happens.” That’s all.

        • TheMarchioness@lemmy.world
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          3 months ago
          • Post 1: You’re delusional if you believe that there are no species defining traits.
          • Post 2: Traits don’t define the characteristics of a species. That’s stupid.

          So… you’re calling yourself both delusional AND stupid?

          • StopJoiningWars@discuss.online
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            3 months ago

            Your reading comprehension defies reality. Clearly rock bottom isn’t the limit anymore. Which part of “as in an ability” tells you I’m talking about species defining traits?

            • TheMarchioness@lemmy.world
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              3 months ago

              Hey, you’re the one who said the opposite thing in subsequent posts…

              • In your first post you said that you’re delusional if you think there aren’t any species defining traits - implying you think there ARE species defining traits.
              • In your second post you said that you’re stupid if you think there are species defining traits.

              The only thing consistent between your posts is that you’re really angry about a joke.


              Additionally, it seems you’re really struggling to find the thing where “powerful build” is a “species defining trait”. So here it is:

              It’s in the same rules block as “you are a humanoid”.

              According to your logic, “you are a humanoid” is also an ability, and not a species defining trait. Do you think it’s teachable? can I train for 90 days to become an abberation?

              • StopJoiningWars@discuss.online
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                3 months ago

                They’re not conflicting. I said there are species defining traits that don’t depend on there being abilities. Because, once again, you’re glossing over what I specified in my second comment about abilities, and not species defining traits.

  • P4ulin_Kbana@lemmy.eco.br
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    4 months ago

    Um, actually, this is not a “bubble font”. The font used in this meme is called “Impact”, and it’s commonly bundled with MS Office. ☝️🤓

  • Ziggurat@sh.itjust.works
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    4 months ago

    I’ve always been joking about playing an “orc poet” in Shadowrun as a way to do something totally sub optimal :) TIL that you can also play orc in D&D. And cute orcs can definitely change the world building

    • Zagorath@aussie.zoneOP
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      4 months ago

      Yeah the PHB for D&D 5th edition only had half-orcs as a playable race, but they added a full orc race with the 2016 Volo’s Guide to Monsters. idk about the 5e remaster though because I haven’t played or been interested in following the news of D&D since about mid 2022. I just found this meme on [email protected] and thought it belonged here!

      • Skua@kbin.earth
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        4 months ago

        God dammit I really need to finish and polish the mixed heritage homebrew doc I have. Sometimes I want to be a half-orc-half-gnome and the game should let me

        • eerongal@ttrpg.network
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          4 months ago

          the new 2024 rules allow for this. All half races/species have been removed, and instead you get to mix and match any two you want.

          • Skua@kbin.earth
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            4 months ago

            They allow for it, but mechanically you still just pick one. The one I knocked together and mean to refine gives every species for traits, so a three-quarter-drow quarter-dwarf person is actually (slightly) mechanically different to a half-drow half-dwarf one

    • Barbarian@sh.itjust.works
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      4 months ago

      Playing smart or charismatic orcs is totally fine in Shadowrun, it’s not that suboptimal. You have to spend a bit more karma at the start to overcome the lower starting charisma, but it’s not bad at all.