Games that can be played on a handheld but aren’t really meant for it (e.g. most stuff on the Steam Deck) doesn’t really count.

  • Grass@sh.itjust.works
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    10 days ago

    half minute hero. the section where you have the duel greaves has lived with me every day of my life.

  • Metahodos@ani.social
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    12 days ago

    I don’t think there was a marriage between a game and a system as perfect as with The World Ends With You and the original DS.

    The game has been rereleased on multiple platforms since then. And yet it’s nearly universally accepted that if you can play in on the DS/3DS, you should.

    For instance, one of the main themes of the game is that you can’t do everything on your own, so you need to trust and work with other people. And so, TWEWY uses both of the console’s screens and makes you battle with both the protagonist and his partner at the same time — a very unique system.

    It works even better on the DS, because the stylus gives you the much needed precision even on an otherwise unimpressive touch screen. This is one of the main reasons the original just plays much better than the ports.

    The game also tells you to expand your world by interacting with others — and implements a rudimentary StreetPass-like feature, several years before the actual StreetPass, that rewards you for meeting other people in real life.

    Along the same lines, it encourages you not to spend all the time playing it. So another type of reward you can receive basically requires you to turn the game off and go touch grass.

    It also has an interesting food mechanic, that only allows you to eat a couple of heavy dishes per a real world day. You can snack all you want, but the only way to raise Attack and Defense are the big food pieces. So you’ll have an easier time if you take your time with the game, take breaks and properly raise these stats, although that’s by no means required.

    Of course, it also uses the console’s other features in more conventional ways. Some of the attacks you can use, for example, utilize the microphone, and one mini-boss requires you to put the console to sleep.

    And yeah, it’s just a super cool game overall. Many enthusiasts consider it to be the best on the system. Amazing gameplay with tons of variety, great plot, fun characters, really good postgame to sink hours into.

  • skulblaka@sh.itjust.works
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    12 days ago

    Metroid Fusion was a banger. I didn’t even own a Gameboy, but my friend did, and I would trade him half my allowance every week to let me borrow it over the weekend. Many many nights were spent up late under the covers exploring BSL Station.

    • B312@lemmy.world
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      12 days ago

      I recently played Metroid Fusion on an emulator as my first metroid game and it was so good. Legit might buy a switch to buy Metroid Dread with how good Fusion was.

      • steeznson@lemmy.world
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        11 days ago

        Dread is fantastic but they really focused on the action elements of Metroid. This is fine since there are other games that focus on exploration but the stuff it does really well are things like boss fights. The last boss in particular is phenomenal.

      • JackFrostNCola@lemmy.world
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        10 days ago

        I liked ages for the complexity of the changes (whole areas being different in past/future vs paths blocked/accessible in seasons) but the overall feel of OoS was more fun to me, especially the more vibrant color pallate changes between seasons

  • Teknikal@eviltoast.org
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    11 days ago

    Jeanne D’arc on PSP has to be the best tactical rpg I’ve played for pure fun value amazingly polished game if not that well known.

    PSP has an amazing catalog I still keep a ton of them on my phone and attach a bluetooth controller.

  • HC4L@lemmy.world
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    11 days ago

    Castlevania: Circle of the Moon (GBA). Being able to grind XP / gear to compensate for my bad platforming skills was amazing. Also this sparked my love for Metroidvania games.

  • Rob T Firefly@lemmy.world
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    11 days ago

    As a member of the original Game Boy generation who had a much-loved stack of carts for the old brick, I feel a bit basic saying the packed-in Tetris was my favorite one but it really was the one I kept going back to for a quick fix.

    I also really adored Final Fantasy Adventure (a.k.a. Seiken Densetsu or Mystic Quest) but that was never a quick fix, that was one for sitting down with for a properly long ARPG session.

  • Blackmist@feddit.uk
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    11 days ago

    Phantom Hourglass and Spirit Tracks were pretty cool. I played both with the stylus because the DS control pad is tiny as fuck, literally painful to use for more than a few minutes.

    Same with the Layton games.

    • thouartfrugal@lemmy.world
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      12 days ago

      Nice pick! Was my first experience playing a Rogue-like game, though I wouldn’t know that term for at least two decades.

  • shani66@ani.social
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    12 days ago

    You mean like fully intended to make use of a handheld? Maybe Pokemon Platinum or spectrobes. I haven’t played very many mobile first games, most games I’ve played on switch or even the ds would work perfectly fine on another system.

    If we’re talking games that are just on the switch first, then probably neon white. The gyroscope is surprisingly good for shooting, i thought it’d get annoying but it didn’t.

    But of course i think Catherine is one of the switch’s biggest must plays.