Remember those iconic games before 2014? The OG, while dated was really unique for its time, the Ezio Auditore Trilogy that became the standard for the franchise, 3, that was very ambitious (probably too much) with it’s setting and story telling. Even 4, although it was the first time AC escaped from the base of what an assassin’s creed game is supposed to be.
Unity was the very first big misstep and since then the franchise has become unrecognisable, taking gameplay and mechanics from batman games and now went into unnecessarily long, repetitive and bloated RPGs than the real fans of the series couldn’t care less, especially since the core legacy mechanics of parkour and missions were gone. Not only that but they completely threw the modern day story on the trash since Desmond’s death…
AC was one of the last original franchises a triple A company gave us and now is just a Witcher wannabe.
“Oh wth are you talking about, it sells well” sales doesn’t equal quality. The last games are such a step backwards for the series.
Because they were getting really stale and they wanted to hold onto the franchise name anyways. People are nostalgic now, but when AC games were coming out back to back people were getting really bored of it.
When Assassin’s Creed 3 came out, everyone was saying how this is the third time they remade what is basically the same game (AC2, brotherhood, revelations, then 3). People weren’t impressed. Unity and Rogue didn’t sell that well. Syndicate apparently also didn’t sell very well.
So they basically remade the franchise into an RPG starting from Origins. They aren’t that special, but honestly, neither was everything after Revelations.
Rogue was barely advertised and the concurrent release with unity was doomed. Unity was so full of bugs (and there was the whole sexual assault scandal) that Ubisoft lost a ton of goodwill before syndicate.
They fired the lead designer in the middle of Brotherhood because he didn’t want to push shit games and you feel it. The only good things in Revelation is nostalgia and the bombs. After that you lost the parkour in 3 (although Rogue has some).
I’m tentatively hopeful with Mirage but I don’t expect the Japan one to be any good.
“Why has Assassin’s creed lost its identity?”
I get the sentiment, even though I wasn’t too much a fan of the original series. That said, while sales don’t equal quality, nor does sticking to the same thing. Changing style, direction or genre doesn’t equal lack of quality. I was quite a fan of Origins and Oddysey.
The real risk is losing the original fanbase, which did happen quite a bit, probably.
Valhalla is oozing with personality. It’s freakin’ huge, beating out the amount of content in Odyssey. It’s not all great content, but it isn’t terrible. Even the DLC is huge.
Both are terrible
You’re completely in your right to think that. I’m also glad there’s an audience that thinks otherwise.
But is low quality, the acting got worse, the missions are more repetitive, the way the scenes are framed it’s bad, there’s barely motion capture scenes, now compare it with the scenes in AC3 or even brotherhood… Those look like high quality TV shows scenes.
I remember all of them and honestly, actually no. Of the modern games, only in Odyssey was the acting a bit bad in that people would always do the same repetitive arm movements (lift arm, raise, even when angry, or sad, or it was exaggerated).
You probably misremember the missions being repetitive. I dare you to play AC1, that one was real repetitive compared to literally everything after.
You’re comparing an old 2007 (cutting edge for its time) game with a mediocre modern RPG. Keep that in mind. AC1 IS repetitive but is AC at it’s purest form. The parkour is amazing and it’s so cool to go back to a game without restrictions of movement, like real parkour.
And the cut scenes part I was obviously talking about other games beyond 1. Is not fair to give that game crap, is the OG ffs. Still, the missions, social stealth and assassinations plus perfect parkour put it over the over bloated RPGs of now.
Sure, it might be AC1 in its “purest” form, but that is because it’s just the first game, which sets the tone. I give it credit for doing that, but that’s it. I do recall that at the time it was received relatively lackluster.
Exchange Odyssey with 1, correct for what the consoles and computers were capable for at the time, and you might say the same, that it would’ve been AC in its purest form, and nowadays it’s all underbloated and too poor, not rich in detail.
Personally, I found the parkour in the first few games very boring. It certainly did have restrictions of movement. You could not climb outside city walls, or stones, or trees. May I remind you that games from III (when Desmond died) and on, actually started in that?
I fear your memory might be selective, but no one is holding you back from playing the older games. I personally prefer the newer ones as they actually do have deeper stories.
So, yes: I do give the first game crap, because it is not accessible for handicapped people (eg. a lack of good subtitles), and it was very glitchy (you could only attack the Lionheart when you pushed him through the corridor, when this was not intended gameplay). And all that, while it should have been accessible and less glitchy and repetitive, even compared to other games at the time.
You simply have a rosy coloured view of the past, I’m afraid; try looking more rosy towards the future, be thankful, and there may be less reason for chagrin. Have a good evening.
The new games are probably better then the old ones
But nostalgia and the fact that it was something new at the time…
By today’s ac, ac1 is sub par
They’re not. They removed the parkour and social stealth options, the stories suck, the modern day story is worthless, the scenarios are not longer fun to climb due how small the buildings are and how sparse the areas are.
They did not remove parkour and social stealth lol. I don’t know what drugs you are on, but in Valhalla you absolutely do have stealth, for example distrust areas.
Parkour is also available in cities. And stories sucking? Lol. Valhalla literally draws from actual historical mythology, as does Odyssey. Modern story is also more than just “OMG??? Symbols??” nowadays, having more depth, and also continues like the older games, eg. a character being replaced by another, or killed, just as the Ezio games have.
Also, the buildings are actually bigger than in the older games. In the older games you could walk around one in like 8 seconds, in the new one you might need 30 seconds.
They did dude. You’re just straight lying and the videos on YouTube and comparisons are all out there to see. Is either removed or stream lined so much… Shit, even Unity, which wasn’t a great game got those right.
Wtf asked for real mythology in AC? The Ezio trilogy and even 3 had it’s own mythology and pathos plus the way the Templar conspiracy was going behind all of that actually felt relevant. The hidden glyphs and clusters in the games gave it a X files feel unmatched to this day.
But that doesnt mean these games are bad. It only means that the core aspect of what the series originally was has been thrown out and replaced.
By something mediocre and generic. It is worse. Back then you could tell apart AC from other games, nowadays is a cheap clone
As someone who has áctually played since the start, I actually like the newer games more. The old ones had missions that were not just challenging but straight up impossible even if you were a good player. They also had terrible and few accessibility features.
You honestly just suck at them. AC is known for having one of the lowest difficulties ever. Is one of the few flaws of the ezio trilogy, a monkey could finish the game