What are your wackiest ideas for a “universal” controller layout that would appeal to the fans of the Xbox, Nintendo, and PS layouts? You certainly can’t pick one of the three, that would be lazy and frankly unfair for the other two layouts. It’s got to be something that everyone agrees on, something different!

I’ve got a few ideas: NSEW (the cardinal directions), RGBA (colours, also transparent button could be cool…), or maybe CMYK (printer ink colours for ease of printing)

What are your ideas for the universal controller layout?

  • _NetNomad@fedia.io
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    4 months ago

    as someone who has never had a playstation, knowing now the original semantic meanings of the playstation glyps i think they’re the best compromise IF we go back to their original meanings. they had it right the first time with hlw intuitive it is to have O being confirm and X being cancel, and it’d keep Nintendo people somewhat happy because confirm is still the far right button. maybe they could also release a version with reversed or hotswappable buttons, using the current PS layout (which in this case would be O on the bottom and X on the right) to throw a bone to the xbox crowd because this compromise doesn’t do anything for them otherwise

    or like another commenter suggested, we throw out the diamond button layout, too tainted by the competing standards of the console wars, and use the gamecube layout like God intended

  • Denjin@feddit.uk
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    4 months ago

    Everyone could learn a thing or two from the Steamdeck. The twin sticks, the touch pads, the double shoulder buttons, the four on the back, the overall ergonomics, it’s really great to use.

  • TabbsTheBat (they/them)@pawb.social
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    4 months ago

    It would never catch on, cause people don’t like change :p

    But if there was one, it’d probably make sense to go with directions/arrows (←↑↓→) it’d be the least amount of memorization, since everyone from every language can guess that the button you need is the one at the tip of the point in the picture

    • just2look@lemmy.zip
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      4 months ago

      Those might get mistaken for directional buttons. I had the same thought. Maybe I triangle with the point in the direction of the button, but you may run into the same issue.

      I think to avoid that, it might be easiest to just show the four button layout with the correct button highlighted.

      • MudMan@fedia.io
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        4 months ago

        This is what Nintendo does on the Switch when the sideways joycon is supported and it works well. It may break the OP’s rules, though.

  • Appoxo@lemmy.dbzer0.com
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    4 months ago

    The one Xbox layout (asymmetric sticks) is to me the best.
    I don’t see it any other way.

    Are you by any chance a Nintendo hardware dev and need inspiration? ;)

  • Usernameblankface@lemmy.world
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    4 months ago

    It would have to be modular and customizable. Whether the buttons can be removed and swapped around like key caps, or the D-pads and sticks are on interchangeable units, users would have to be able to arrange things a few different ways to get literally everyone on board.

  • Masamune@lemmy.world
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    4 months ago

    Whatever the layout, being back the Dreamcast VMU. Maybe we don’t need the external memory anymore, but the little display with extra game details was so cool.

  • 9point6@lemmy.world
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    4 months ago

    We achieved perfection with the Atari Jaguar and have strayed from its light further every day since

    Also shout out for the NegCon

    Final unironic answer, the OG Xbox duke is the ultimate layout, maybe the 20th anniversary version

    • tourist@lemmy.world
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      4 months ago

      Introduce ‘Ω’ button

      placed in the center of the dpad

      wipes and restarts connected device on press

      touch sensitive