This has happened to me a few times. One I remember was the game Alchemist, where I just sat there confused as hell for 4 and a half hours while three guys were all talking about strategies. Tonight it was Terraforming Mars, where I was told it would be a 3 hour game, but by hour 4 we were halfway done. This time I said “it’s 11pm, I have work in the morning, this will be my last hand” and the host got very passive aggressive with me. I just don’t know what to do in these situations.

^Also is there a word for this? My girlfriend said I was “held game hostage” but I don’t see that used in my searches.^

Update: I sent an apology for leaving early, and he wasn’t too frustrated about it and understood my frustration which was nice. I told him I didn’t think it was my cup of tea since it was so dense, but he kept trying to sell me on the game.

I just gotta learn how to decline with this guy, he is a bit of a “won’t take no for an answer” person, but I’m still learning to be firm with boundaries.

I’m really a 45 minute or less person, and prefer games with like… 5 rules. I have communicated that before, but he really wants me to play the games he loves which I take as a compliment.

He did have me playing Dominion for a while, and that was a time when I just would suck it up and play for his sake since he was going through a divorce. We literally had the parks and rec sketch where I said “I don’t really like Dominion” and he said “what do you mean? You’ve played all the games!”

He housed me when I was homeless, so it’s hard for me to decline things with him since he showed me that huge kindness.

  • Zacryon@feddit.de
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    7 months ago

    Open and honest communication. Just say that you’re not interested in the game.

    If the host gets passive-aggressive you could try to talk civilised about that. In case they don’t show the necessary understanding or are difficult to talk to, they might not be the kind of acquaintance you would like to keep.

    • wahming@monyet.cc
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      7 months ago

      To clarify, say that BEFORE starting the game. If we’re 3 hours into a 4 hour game and you bail because you’re not interested, depending on how it affects the game lots of people would get pretty pissy.

  • Habahnow@sh.itjust.works
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    7 months ago

    So the people teaching the game with you should make sure everyone is aware of the game time and expectations, first of all. I love board games, but would be a bit irritated if someone expected me to play Terra Mystica at a moments notice. The only exception that comes to mind is if they’re cool with ending it early because I wouldn’t be able to play the whole time.

    Since your friends don’t seem very responsible, you have to do more legwork. I would ask which game is being played, and what the expected game time is. In addition, let them know your time limitations and that you’ll have to leave by a specific time whether your finished or not. This may lead to less invitations (“lets start a game of Twilight Imperium 3 at 830 Pm on a Tuesday night! but lets not invite Meep_Launcher because he’ll leave the game early”) but at least everyone will be aware of the situation before hand.

    Ideally, your friends will work around the person with the most restrictive schedule, “only 2 hours? lets play some love letter, DND Inn fighting game, and Port Royale”. If they really want to play Monopoly, you can suggest a better time when you would be interested in playing where you’d have sufficient time to finish the game.

  • lightnsfw@reddthat.com
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    7 months ago

    Games usually say how long they take on the box. If it’s too long just decline. If it goes over that usually in my experience it’s because people are fucking around and making it take longer than it should instead of focusing on the game. Which is even more rude than leaving if it gets too late.

    • wahming@monyet.cc
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      7 months ago

      If it goes over that usually in my experience it’s because people are fucking around and making it take longer than it should instead of focusing on the game

      YMMV. In my experience 90% of game time estimates on the box are utter nonsense.

    • Don_alForno@feddit.de
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      7 months ago

      In my experience, game time estimates on boxes are similar to gas consumption of a car given by the manufacturer. Multiply by at least 1.5.

      • ryathal@sh.itjust.works
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        7 months ago

        Also double that number if anyone is learning the game. Then if the box lists a per player time of 90 minutes or higher add another half hour per player.

    • Voroxpete@sh.itjust.works
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      7 months ago

      I say this as someone who’s a fan of big, complicated, hours long games; 90% of the time, the numbers listed on the box are a total fucking lie.

      OK, to be more precise, they typically measure how long the designers - who know every rule, never deliberate over what action to take, always pass priority when they’re done, and never stop to grab a glass of water - think the game should take. And probably don’t include set up time.

  • EvilCartyen@feddit.dk
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    7 months ago

    Ask what game you’re going to play and read about the game? Learn the rules in advance?

  • Rayspekt@lemmy.world
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    7 months ago

    I would have needed the answer to this question back when my friends invited me to play twilight empire.

    We started at 10 am and finished at 11 pm ffs.

  • CileTheSane@lemmy.ca
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    7 months ago

    I would suggest grabbing your phone and quickly looking up the game on BGG before you start to see its length and complexity rating. Would take less than a minute and would give you a broad idea of what you’re in for.

    • Shyfer@ttrpg.network
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      7 months ago

      Do they use the time on the box or user reported game times? Because I often find the game on the box can be very optimistic lol.

      • CileTheSane@lemmy.ca
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        7 months ago

        BGG is user reported game length and weight. If you’re learning the game you’ll need to plan for it to take a little longer, as the times usually represent experienced players.

  • WeeSheep@lemmy.world
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    7 months ago

    I’d start asking questions about what kind of games I’m invited to. Ask more questions about what you are getting yourself into, before committing.

  • dumbass@lemy.lol
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    7 months ago

    Take your phone out, look at it, get a slightly concerned look on your face that quickly turns to fear, run out the room yelling “No No No NO No No No No No they’re not meant to be here this soon”, destroy your phone and start a fresh new life.

    • Ultragigagigantic@lemmy.world
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      7 months ago

      That’s the point. Natural end stage of capitalism sucks.

      Don’t forget to tip your landed lord during your next monthly tribute!

  • Tar_Alcaran@sh.itjust.works
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    7 months ago

    I loathe Terraforming Mars, because you can’t ease into it. You start at full speed and if you don’t know what you’re doing at the start, you’re already fucked. The problem is, you don’t know that, so it’s one of those where you to royally fuck up twice, before you can play a good game.

    You can’t just go “well, I’m the tree-planting guys, I should probably focus on planting trees”, because the game doesn’t reward some things at all. There are straight up worse choices.

    I spent a weekend learning a boardgame, only to find out it kinda sucks.

  • Crack0n7uesday@lemmy.world
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    7 months ago

    I started playing D&D because it takes months to finish a campaign so people don’t mind pausing the game after a certain time and playing once or twice a week.

  • zarkanian@sh.itjust.works
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    7 months ago

    This is why I always do research on the game before playing it. Optimally, I’ll download and read the rulebook, but “let’s play” videos work in a pinch. (Or if the rulebook is a bit obtuse.)

    Of course, if you don’t know what you’re playing beforehand, then it’s up to the host(s) to teach you, and it all depends upon how good they are at teaching (and how good you are at paying attention). These situations are obviously much more dodgy, so I try to at least peruse the rulebook a bit and keep it nearby during the game so that I can look up rules during other players’ turns.

    Finally, it does get easier. It does take time and energy to learn these more complex games, but the payoff is more interesting and satisfying game experiences. Every time you play, you learn a little more. Of course, if you aren’t getting any enjoyment out of it at all, you might want to stick with lighter games.

  • Matte@feddit.it
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    7 months ago

    anyways Terraforming Mars hardly lasts more than 3 hours. I’ve had games at it that lasted 1h45’. It needs that everybody prepare their turn on other player’s turns, and when it’s up to you, you just execute what you planned.