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This is a great feature! I can finally have both my kids play whatever game they want at the same time.
Rip my shared library with gf living in NO and me in NL :(
How does this effect that?
I cannot invite my gf to the Families, while we could do Library share before just fine.
Why not?
Replied in other posts, it likely is because you have to be in the same country/steam store region or something…
A lot of work but: have her VPN into your residential network and send her traffic through your ISP for a while.
My guess is this, which is way at the bottom of the support FAQ page (which can be found at the bottom of the posted FAQ section):
“I cannot join a Steam Family”
If you cannot join a Steam Family, it is likely for one of three reasons:
- Your account activity does not show that you are part of the same household as the existing members.
*are
Well they already were, but the Team Families system IS here indeed.
lol I know it just hurt my brain reading “families is”
Finally! Now I can switch back to the “normal” Steam Beta build for other experimental features, Steam Family was on a separate beta build which didn’t allow me to try other things…
The family beta had weird issues on Linux (Gnome/Wayland) until recently too so I’m glad to see this getting a full release.
I’ve been on it for a while (on Garuda, no Gnome) and it’s been stable. I don’t recall any issues. Maybe I just got lucky.
It’s fixed now. But flatpak steam on gnome/Wayland would display a black screen on the store when opted into the family beta for a while. Stable was unaffected.
Ah, flatpak. That might be the difference.
Soon they will need a Family Crypt to archive the games of dead generations
Very handy. Been using it with my daughter and loves the amount of games she can choose from.
Oh very nice! My partner and I share libraries and it was really clunky the way it worked before.
If a family member gets banned for cheating while playing your copy of a game, you (the game owner) will also be banned in that game
Hm… so if you don’t trust your kids to not do dumb things in games you also play then don’t share them
cheating
Dumb things
These are not the same thing.
As much as i don’t really like this there would have been a loophole where you use fake temporary family members to continue cheating.
Back in the day some games also banned your homes external ip address which would have a similar effect.
Imagine moving to a new place and being banned because the last person who lived there cheated in the specific game you play lol.
I tried to sign up for a Facebook account (hate it, but market place seemed like my only option for something I was after) and had my account automatically banned on creation. Twice. They demanded photos of my face, which I begrudgingly gave them, and still never approved my account.
I signed up for a new one with the exact same information from my mobile data plan instead and it worked fine, and I never got banned
Ip address isn’t tied to the house, but the subscriber.
But most ISP don’t have static Ip for private customers, so you experience just suddenly being banned because you received an Ip address someone got banned.
I wish they made all games require sharing
This is fantastic! I was just trying to set up my kid on a computer and the old way was seeming too clunky and slow, and she wanted to do something else so we never finished it.
Family Sharing enables you to play games from other family members’ libraries, even if they are online playing another game.
This is a great improvement to this feature. It’s refreshing when these type of convenience features are considered and implemented.
I’m really glad to see this. My husband and I game together a lot so we will still buy individual copies of a lot of games. Theres some games though that I’d like to try but never will because I won’t buy them, and his library is basically never available when I want it to be. Happy that we can now share some of those really weird one off games!
Just wished it worked across countries/steam store regions
Ubisoft and EA already opted out lmao
I mean, it’s been here for beta years and yes, it is absolutely fantastic. The one year penalty keeps me from handing it out like candy to extended family and friends (plus we all have that cousin who can’t be trusted) while I can let my wife and kids play games on my account without them kicking me out of mine.
The parental controls are good too, although I’m not using them yet since my kids are too young to really pick their games from the library themselves.
I have three sons, they live in the West Coast, I live in the Midwest. I can’t join a family with them. That’s a bummer.
Why not? My Steam Family is just a group of friends spread out all across the country. Geographic distance shouldn’t be an issue.
I don’t really know how it works but according to a lot of other people here it doesn’t work unless you are in the same region. This isn’t the only person here saying they can’t use it because they don’t live near their family.
Why can’t you?
I get a big red banner saying sorry, according to your usage patterns you are not in the same family.
Most of what I’m reading online talks about an error complaining about region, in which case you’d want to make sure you’re in the same store region.
Other main suggestion is signing into your steam account on their computer. You could probably use something like Microsoft quick assist (which should already be installed iirc) for that
Good luck, if you get a different error or run into other problems please let me know!
Between my wife’s enormous Steam library and Whisky/Crossover on my M2 MacBook, I’ve been playing more games than ever since the beta of this popped up. It’s actually quite impressive how many games just work - albeit with some compromises in places.
Can you share more about how you got steam to work that way? Right now I play some games through a VM with horrible performance.
This bit is a bit fucked up:
What happens if my brother gets banned for cheating while playing my game?
If a family member gets banned for cheating while playing your copy of a game, you (the game owner) will also be banned in that game. Other family members are not impacted.
It is not different from how the previous shared libraries worked. I guess it’s there to stop cheaters from buying a single copy of the game and sharing it with throwaway accounts.
That sort of behaviour skills be easy to track if it happens more than once though
Being able to evade a ban once is already a problem. Now you need to ban every cheater twice to really ban them.
I mean, someone should get banned from cheating. I can see why this happen though, since the account playing does not own the game the account which has the game linked gets banned instead. If the account cheating has the game they are instead playing on their copy and that gets banned instead (i assume).
However the ban should be linked to the account and not the copy of the game. I do not understand why this isnt the case. Maybe because someone could just make a new account and link that to play on instead, therefor never having to buy more than one copy of the game while cheating.
Yeah, it’s most likely to prevent someone from using the family feature to get away with cheating.
As it stands now, if you get caught cheating you must create a new account and repurchase the game. So the main deterrent is the full cost of a game.
With the steam family function you could potentially create 5 new accounts per year, and simply remove them when they get caught cheating. The only deterrent would be the wait period.
So I agree with their decision. The downside is that you must trust someone before adding them to your family. If your cheating son gets you kicked off counterstrike, then just remove him from your family. They’re never too old to drop off at the fire station.
This is indeed the appropriate reaction to being banned on counter strike. Joke aside you could just lock the entire functionality of adding an account to your family if someone got caught cheating though.
Not sure I agree, how else are they meant to prevent the ocean of “It wasn’t me, it was my brother” excuses from hackers smurfing accounts?
I’d recommend (to everyone) that if you’re unsure -or have even the slightest doubt about the person you’re going to give access to your Steam account- to politely decline and play it safe.
They should know the account it is that’s currently using it. They’re not using your account when playing your games
Bro you can just make a fake account and say it was your little brother , they literally have no idea who signed up or if they lied about account details 🙄
Unless I’ve misunderstood; that’s exactly why I asked the question in my original comment. I’ll explain my / the reasoning:
I own a game on a Steam account (A) and want to hack (and evade bans) using another Steam account (B).
I share my library/game from account (A) to account (B) then hack on account B and only account B gets banned… What’s to then stop me from making Steam account C, D, E, F… etc? Absolutely nothing. Hence the double ban.
I stress that if you do share a game / your Steam library with others you trust them explicitly.
Restrict the number of accounts that can join that family group. And/or remove the ability to share the library from the main account for repeated offenses.
Or require multiple family members accounts to have to cheat before the owner account is banned.
stop sharing your library with strangers and kick your brother’s ass when he gets you banned
I think it’s a great rule. If you’re sharing your library with others, don’t be am asshole and cheat. If you do you’ll be a disappointment to them too. More social pressure to not cheat is only a positive in my opinion, but also I will never cheat and I only share my library with people I’m confident won’t cheat as well. I don’t associate with people who want to ruin other’s fun. If you do then that’s on you. It’s your choice to risk getting banned.
It also stops people from buying a game, sharing it to themselves on an alt account and using cheats. Then just spinning up a new alt account at no cost when the first one gets banned.
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Sounds like a great life lesson to be taught by a responsible adult to a 24 year old discovering cheats.
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Not sure where you’re going with this - I was implying that there are consequences for cheating, like losing access to a game library even if temporary.
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I can’t even imagine if I were a kid and made my parent lose access to a lot of games.
Well it’d be just the one game that they cheated in. That’s where you can sit the kid down and tell him that cheating has consequences. Ideally this talk would’ve happened before you share access though - I’m thinking of it as making sure the kid knows how to drive before you let them borrow the keys to your car.
EDIT: just to be clear, when I brought up the kid losing access to a library, I meant the shared access being revoked by the parent.
Just hide those games from your shared library and you will be safe
My question is, when there are 5 people with 5 copies of a multiplayer game in the pool, and the 6th member without a copy gets banned, which of the other 5 members gets banned?
They send their enforcement squad to all houses involved.
when you play a game that multiple people have, you can choose which copy is being used. The owner of that copy and the one playing get banned
Best guess? Whichever account gave account 6 permission to play their game.
Either account 1, 2, 3, 4 or 5 will be the user that gives 6 the permission to play their game, so it follows they’re the one that (I’m assuming) will get banned also. It’s a good question you raise and I’d be interested to know for sure myself.
I guess it’s to prevent creating family members for the purpose of cheating