Looking for the Foursides, Goldenrods, whatever village or town or city you remembered from video games and that can be thoroughly explored and that are considered “big”
Kinda funny but I remember how vast Minniopolis seemed in The Urbz Sims in the City for GBA and DS and I saw a map this year that looked so tiny, amazing how big it felt at the time
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Los Santos, San Fierro, and Las Venturas from GTA San Andreas. I loved to spend hours just exploring, looking for the secret items, and finding the funny little easter eggs and references.
The cities in Assassin’s Creed. Can’t remember the names. Are they “big”? They seemed to be at the time. I only ever played the first game in the series; again, I loved wandering around and exploring.
Yeah Florence was awesome. The little historical building notes around the city really added to the depth, like a virtual guided tour. That’s the only AC game I’ve played properly though.
Been a while since I played them, but wasn’t the original GTA3 one big city spread across 3 islands, or something?
I don’t recall much in the way of countryside, but Vice City definitely added that in, and then San Andreas had a ton more
Correct. GTA3 had Liberty City which was spread over 3 islands. It was essentially New York so no real countryside but there was one part that was a bit greener.
I was going to say fourside, but you beat me to it, and the emptiness of it definitely played on the feeling of largeness.
There’s also Castellia city in pokemon b&w, the people wandering and the 3d buildings made it look like a real city, alive and busy.
Idk if it counts, but in Professor Layton, when i didn’t know what to do, i would desperately walk across the locations of the city and then realise it’s quite big for there to be buses and streets.
Los Santos in GTA San Andreas. Heck, their versions of San Francisco and Las Vegas were awesome too.
Currently playing Project Zomboid and I know their Louisville Kentucky will be etched into my nightmares for decades to come, lol.
Britannia from Ultima Online
The one that really impressed me was the capital on Kingdom Come Deliverance 2. At one point I was walking on top of the walls surrounding it and looking around for a nice screenshot and I was just in awe of how great that city was.
Holtburg in Asheron’s Call there was a Tavern there that was a great hangout spot in Dekarutide
Asheron’s Call. My first MMO experience.
There’s still private servers running. When I hopped in one a few years ago there were maybe 5 other people playing. So, still there to explore, but not much in the way of people to play with.
Mine too was in the beta and was blown away by the graphics and scale. I tried the private servers after the official ones shut down had a lifetime sub. But it was a bitch to install and patch to work with private servers on linux the last time i tried.
Novigrad from witcher 3 is pretty big,especially for a medival setting. Games like cyberpunk or GTA have huge cities but they feel smaler because you get around in cars and motorbikes. In novigrad you walk.
I imagine The Crew (2014-2024) somewhat qualifies - it’s got the entirety of the US in its map. While its servers were shut down last year, it was just relaunched by the community a couple weeks ago
San Francisco from Watch Dogs 2 was great
Manhattan from TMNT Trouble in Mahattan on the NES.
Paris from The Sabetour absolutely deserves a mention. It’s a big city that you mostle travel by car, but it still feels rich and detailed on foot.
City of Heroes had some large areas.
The universe in Star Flight. Which fit on a 720k floppy disk. Nothing else has really measured up to that lost in a huge place feeling since.
Night City in Cyberpunk 2077 blew me away, its probably the most memorable location of any significant scale I’ve ever experienced in a game. I’ve experienced bigger, but forgettable, and equally memorable, but far smaller.