• fartsparkles@lemmy.world
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    6 months ago

    Rimworld or Crusader Kings. Their DLC expands the possibilities of what can happen during a game and are entirely optional. Their existence doesn’t take anything from new players who only own the base game and you can pick and choose what you want to add to your game to expand it how you so choose.

    • ScientifficDoggo@lemmy.zip
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      6 months ago

      I second Rimworld. The DLCs literally only add content, and are completely optional even if you own them. In fact, let me shill Rimworld for a second…

      Never have I felt every emotion possible from playing a game. From sorrow about one of my child colonists getting gunned down trying to move a rock, to triumph watching a lone colonist single-handedly repelling a mech threat with a bolt action and a sandbag. Rage, watching one of those bastards breakdown from having to sit in a shitty chair and murdering the only doctor in the colony, then dying to the wounds sustained from said doctor shortly after.

      Ate without table / 10

  • misery mansion@lemmy.world
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    6 months ago

    The case of the golden idol and the sequel (rise of) both had brilliant DLC which really expanded the lore of the game

  • Shape4985@lemmy.ml
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    6 months ago

    The following DLC From dying light was great, new area, new mechanic (driving) and expanded on the story

    • FooBarrington@lemmy.world
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      6 months ago

      I sadly have to disagree regarding Elden Ring. I love the DLC, but there’s pretty much 0 integration with the rest of the game. Nothing you do in the base game will change interactions in the DLC, and vice versa.

      If a couple voice lines changed (e.g. for Melina, Midra regarding the Frenzied Flame, Miquella regarding Malenia) I’d agree completely, but as it is it’s very slapped on.

      • Evil Edgelord@sh.itjust.works
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        6 months ago

        That DLC is amazing. The gear you get there can be used anywhere. The only thing that doesn’t carry over between sections of the game is the blessings, which are only needed in the DLC area, so who cares?

        • FooBarrington@lemmy.world
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          6 months ago

          Not sure my comment deserves a downvote when I clearly formulated my criticism after specifying that I very much like it, but you do you.

            • DebatableRaccoon@lemmy.ca
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              6 months ago

              Name checks out. Are you also forgetting the DLC is awkwardly levelled too? That it’s not accessible until quite far into the game but if you try go into it with a complete save you’ll be dramatically over-levelled.

  • mrfriki@lemmy.world
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    6 months ago

    Bioshock Infinite Burial at sea episodes 1 and 2 are the only DLC I ever bought. They close a wonderful history.

  • P00ptart@lemmy.world
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    6 months ago

    Fallout is pretty good. I appreciate that they have DLC directly from Bethesda, as well as the openly approved mods and the ability and openess to allow bigger mods that expand the game. There’s a lot of reasonable hate for Bethesda and their timeframe, but they’re pretty good on allowing mods that are essentially amateur DLC. I just wish we had an update to really make the series new.

    • Björn@swg-empire.de
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      6 months ago

      Currently playing through X-Wing’s first expansion. It’s so much better in many places than the base game.

  • jagermo@feddit.org
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    6 months ago

    Enemy Within for XCOM Enemy Unkown was a perfect addon. New storyline, new surprises and more polish to the main game. Well worth the money

  • Flamekebab@piefed.social
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    6 months ago

    Red Dead Redemption’s Undead Nightmare was excellent.

    I quite like most of the The Binding of Isaac DLC (although sometimes they’re a bit too big, to be honest).

    The Vietnam DLC for Battlefield: Bad Company 2 was also rather good. I didn’t get to play as much of it as I might have liked but I remember it being more than just a resin.

    Bonus: Red Alert 2: Yuri’s Revenge (an expansion pack rather than DLC admittedly)