Which one would be harder on the old processors though? Pipes, or the one in which it put a moving magnifying glass or bubbles on an image of the current desktop?
Hmm. Now my memory might be being a bit flaky with Windows 98 vs Windows XP (which was run on a Pentium 4 and that one surely had a onboard GPU on the motherboard), but I remember for sure that if there was a listing in the screensavers dialogue for it, it worked (because I don’t remember any one of that not working).
I do remember seeing the message about voodoo not being available, when I tried to install Desert Storm from a CD, so it definitely didn’t have that (the computer was handed down and I was a kid and didn’t open and see it).
Cities are not functionally free market. You could have control of layout, zoning, regulations, infrastructure design and allocation, tax incentives, etc.
Not sure how well this would model a real city where the “freehand” is guided by countless individual decisions.
weird take. video games have to have a command economy because they are designed to be played. a free market city builder would just be a screensaver.
Definitely won’t be a CPU saver though
fun fact, most old screensavers were super resource-intensive.
Yeah, I remember a few of the Win98 ones.
Which one would be harder on the old processors though? Pipes, or the one in which it put a moving magnifying glass or bubbles on an image of the current desktop?
i think pipes was opengl and swirl was software, so probably the latter
On a Pentium 2 without Voodoo, both would be software
did pipes even work without a graphics driver? i know maze didn’t
Hmm. Now my memory might be being a bit flaky with Windows 98 vs Windows XP (which was run on a Pentium 4 and that one surely had a onboard GPU on the motherboard), but I remember for sure that if there was a listing in the screensavers dialogue for it, it worked (because I don’t remember any one of that not working).
I do remember seeing the message about voodoo not being available, when I tried to install Desert Storm from a CD, so it definitely didn’t have that (the computer was handed down and I was a kid and didn’t open and see it).
Cities are not functionally free market. You could have control of layout, zoning, regulations, infrastructure design and allocation, tax incentives, etc.
Not sure how well this would model a real city where the “freehand” is guided by countless individual decisions.
Yeah, that’s what I find so amusing.
ok i think i get the joke