• affiliate@lemmy.world
    link
    fedilink
    English
    arrow-up
    17
    ·
    26 dagar sedan

    i wish it was more common to also indicate the precedence of a percentage increase, so that it’s easier to know if i’m dealing with (x + y ) * z or x + (y * z). although that’s admittedly a lot harder to communicate.

    • CrazyLikeGollum@lemmy.world
      link
      fedilink
      English
      arrow-up
      6
      ·
      25 dagar sedan

      Just include a glossary of formulas for figuring out stats/chances/whatever in your game. With clearly labeled variables. Then throw a reference to that glossary in your tooltips/helpful popups.

      • ALostInquirer@lemm.ee
        link
        fedilink
        English
        arrow-up
        3
        ·
        25 dagar sedan

        Wouldn’t it be easier for everyone to instead not add such systems? After all, don’t many go for the simple logic of bigger number is better instead of doing the math?