As a hardcore roll20 hater, I’m not too happy about this. Hopefully this at least makes R20 better and demiplane won’t just be killed off in 6 months.

  • atomic peach@pawb.social
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    7 months ago

    Hopefully they don’t go out of their way to try to lock you into using their VTT. I’m not a fan of Roll20 myself but as long as they let Demiplane be themselves and keep it mostly open for third party plugins to do their thing, we should be alright in the long run.

      • e8d79@discuss.tchncs.de
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        7 months ago

        I wouldn’t be surprised if they introduce another subscription tier at some point that features Ads or worse. Then, at a later date, they will gradually raise prices across the board so the new subscription tier becomes as expensive as the current one.

    • Moghul@lemmy.world
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      7 months ago

      Roll 20 kind of sucks. They haven’t made tangible improvements in years for performance, and the gm and player tools are lacking compared to other options despite making money hand over fist.

      • acockworkorange@mander.xyz
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        7 months ago

        That’s no reason to hate anything. You just mentioned there are alternatives, just switch to them.

        P.S. I am very skeptic of any claim that any TTRPG product making money have over first these days. Especially one with a functional free tier.

          • acockworkorange@mander.xyz
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            7 months ago

            And I’m trying to understand why.

            Let me make a comparison. I like Fari as a Fate VTT. Fari is limited to the point of being “bad”, but I still like it for what it provides for free and how they interact with their community. It’s likely related to me preferring to play theater of the mind and using VTT to share art, simplify skill rolls/ math, other stuff that makes the session go smoother.

            For that level of requirements, Roll20, Role, Foundry, all offer a decent package.

            What is it about Roll20 that rubs you the wrong way enough to elicit hate? Just not updating the product?

            • Moghul@lemmy.world
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              7 months ago

              We used roll20, and it sucked, and ruined the experience in a lot of our sessions. You’re all like role playing, getting into it, and you can’t cast your spells because of roll20. We put money into it, buying shit for our games. They put money into youtuber sponsorships instead of improving the platform. It’s personal. You finally get 4h of overlapping free time on a Friday and the adventure won’t load. Do you understand now? We switched, but we still hate it. Knowing that they still haven’t improved years later just feels like “yeah that’s about right”. Fuck roll20.

      • SwiggitySwole@lemm.eeOP
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        7 months ago

        Even worse, Roll20 development is not only slow, player made solutions to issues are locked behind a paywall.

        Making your customers pay you a monthly subscription to fix your product for you and then charging other customers a monthly subscription to access the fixes you didn’t make is a grift so insane it’s bordering genius.

    • blackbelt352@ttrpg.network
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      7 months ago

      Less about specifically hating Roll20, than the blatant engagement in anti-competetive practices and the monopolization of the industry in a push toward a vertically integrated monopoly.

      Sort of like if Hasbro bought out the main book printer used by a bunch of TTRPGs so they have a vertical integration and can basically force all those other games to either deal with a hostile competitor to get books printed at unsustainable prices or completely upend a huge section of their development pipelines, try to find another printer, build that relationship, rework the pipeline and formatting guides so the printer actually can print the books. That’s a process that could take multiple years and millions of dollars to do. Both of which options would kill even large rpg studios.