Sometimes I’ll run into a baffling issue with a tech product — be it headphones, Google apps like maps or its search features, Apple products, Spotify, other apps, and so on — and when I look for solutions online I sometimes discover this has been an issue for years. Sometimes for many many years.

These tech companies are sometimes ENORMOUS. How is it that these issues persist? Why do some things end up being so inefficient, unintuitive, or clunky? Why do I catch myself saying “oh my dear fucking lord” under my breath so often when I use tech?

Are there no employees who check forums? Does the architecture become so huge and messy that something seemingly simple is actually super hard to fix? Do these companies not have teams that test this stuff?

Why is it so pervasive? And why does some of it seem to be ignored for literal years? Sometimes even a decade!

Is it all due to enshittification? Do they trap us in as users and then stop giving a shit? Or is there more to it than that?

  • TheReturnOfPEB@reddthat.com
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    4 months ago

    enshitification is based on the ease of moving profits from users to creators then from creators to shareholders in a digital service economy all the while degrading the service for the users and then the creators as the profit fulcrum.

    so enshitification might be a different thing than the reality around manufacturing items in an international environment which requires design decisions that later require revising because not all materials are available from everyone in the way a design is called for. and finding people that can assemble things while receiving a wage that they can live so that a company can make a profit requires compromises. and that is just two tiny points in not including shipping and workspaces and insurance et cetera

    it is hard, yo. in a not a one part is inconceivable hard but in a it gets complicated pretty quickly type of hard.

  • I_Miss_Daniel@lemmy.world
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    4 months ago

    A bit like Motorola phones killing messenger e even if you tell them not to, or losing photos if you press home too soon after a night shot.

  • DominusOfMegadeus@sh.itjust.works
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    4 months ago

    Are there no employees who check forums? Does the architecture become so huge and messy that something seemingly simple is actually super hard to fix?

    👆I’m guessing this one is Microsoft. 👆

    Apple I cannot explain. They were the gold standard of both brilliant UI and UX, as well as best in class customer support. Now I’m tearing my hair out over seemingly simple things (like their horrendous predictive text in iOS), and I don’t even have any hair.

    • osaerisxero@kbin.melroy.org
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      4 months ago

      Apple is a victim of always having to build the new thing, so there’s never time or resources to fix the old things. They can sometimes do an end run around this by re-releasing the same thing over again and pretending it’s new, but then the cycle just begins anew

    • _stranger_@lemmy.world
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      4 months ago

      Apple is a strange beast. I was at their space ship HQ getting interviewed, and the guy kept pointing random facts about it. Like, this particular wood was harvested in the winter so that made it better, or that entire segments can be siloed off, or that the full height glass walls of the cafeteria can be opened on pivots, and there was just so much effort in making sure things worked just right.

      Meanwhile [this team] had to test software fixes for their product by provisioning ancient Mac mini’s in a closet lab because they wanted to test the “full experience” and so every patch and update they had to do was painful and horribly tested. They all hated each other (which was obvious to me just from my time in their interviews, so it must have gotten really bad during the workday I imagine). Everyone seemed on edge all the time. Even the people in the hallways. But they were all super excited that they could order lattes from the iPads tethered to the break room countertops. And they had an apple orchard I guess. The idea of changing how they do what they do was completely unentertainable.

      The whole experience felt surreal, like I had stepped into the world according to The Onion.

    • mycodesucks@lemmy.world
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      4 months ago

      Their UX and UI are their bread and butter, but as someone who has done extensive web app development for use on Safari browsers, if I had a nickel for every time their browser just IGNORED a standard, broke one that previously worked, or added new “features” that broke a standard, passing the responsibility of building a workaround down to individual developers… I’d have a few dollars anyway. I don’t have much faith their code is all that good compared to average under the hood and the UI, and I think their reputation unjustly leads users to turn a blind eye or give them a pass when their stuff DOESN’T work or works BADLY. “They’re Apple… everyone else seems happy. I must be doing something wrong.”

      • DominusOfMegadeus@sh.itjust.works
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        4 months ago

        Well i for one experience Apple rage multiple times a week, but I’m so entrenched in their ecosystem, i may never escape. Also there is no better alternative that would be quick and easy to setup and maintain.

  • bad_news@lemmy.billiam.net
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    4 months ago

    The management culture emphasizes a workflow that’s heavy on low skill junior devs and cheap foreign labor of highly variable quality. You caaaaan do that well with infinite planning and QA and project management and test-driven design, but the reason you’re trying to do it that way to begin with is you’re an under qualified yes-man careerist dipshit trying to come in under budget and time, so you won’t. And these are the wages of low wages.

  • mosiacmango@lemm.ee
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    4 months ago

    The difficulty of keeping something working scales exponentially as its complexity grows. Something 1x compexay take 1y effort, but 2x complex is 10y effort, 3x complex is 100y, on and on.

    Phones/computers/apps are at hilarious levels of complex now, and even 100k people running flat out can barely maintain the illusion that they “just work.” Add enshittification heaping its intentionally garbage experience onto the unintentional garbage experience that is modern computing, and it’s just gotten stupid.

    • davel@lemmy.ml
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      4 months ago

      Seriously. Millions of things have to go right for your consumer electronics or software experience work seemingly flawlessly. Think about the compounding probabilities of it. It’s a monument to human achievement that they work as well as they do.

      • shalafi@lemmy.world
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        4 months ago

        Been saying that about the internet for 30 years. It’s a damned miracle it works at all and people whine and cry about every little hitch.

      • mycodesucks@lemmy.world
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        4 months ago

        It doesn’t help that every new generation adds a new blackbox abstraction layer with little to no end-user benefit, the possibility of duplicated functionality and poor implementation, security concerns, poor support, and requiring a flashy new CPU with system crashing speed tricks to maintain a responsive environment through 12 levels of interpreters.

          • mycodesucks@lemmy.world
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            4 months ago

            No, the OSI model is fine.

            I’m talking more about sandboxing an interpreted app that runs a container that runs another sandboxed interpreted app, both running their own instances of their interpreter with their own dependencies and accessible through a web interface that is accessible through yet another container running a web server that is running in Python with a virtual environment despite being the only Python app on the container, which is then connected to from another sandboxed tab on a sandboxed browser on your machine.

            But hey, at least it isn’t, god forbid, a MONOLITH. That would require someone to take the time to understand how the application works.

            • AdNecrias@lemmy.pt
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              4 months ago

              Ah, yeah I get that. Java interpreter so you can virtual machine your way into having someone else making sure the thing works with all hardware it can live in.

              Blind scalability and flexibility are neat tho, gives access to a lot less knowledgeable people to do stuff and theoretically frees up those who know for more complicated tasks.

              • msage@programming.dev
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                4 months ago

                It almost never works like that.

                People who don’t understand computers will work against it in almost every case.

      • tomkatt@lemmy.world
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        4 months ago

        It’s a monument to human achievement that they work as well as they do at all.

        FTFY.

  • 2xsaiko@discuss.tchncs.de
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    4 months ago

    Apple

    I’ve submitted at least 8 bug reports to them since Oct 2023 (and also many suggestions) through their feedback app. No response to any of them until now. The only closed bugs I closed myself because the problem went away in an update.

    I’m pretty sure they don’t have any bug triager whatsoever.

    I’ll keep doing it out of spite and because it’s what I do for open-source as well, but I’m really not sure if it has any effect at all.

  • Goat@lemmy.blahaj.zone
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    4 months ago

    It’s a young field and we’re still entrenched in the consequences of the sort of mistakes that, in a few hundred years, will become “those silly things people used to do because they didn’t know better”.

    Daily reminder that the web is a mess of corpo bullshit piled on top of 90s tech and most OSes currently in use are culturally from the early 80s.

    • AdNecrias@lemmy.pt
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      4 months ago

      Is that a thing that goes away? I think a lot of fields still have that silly things being done even closing in a half millennia on the industrial revolution. You still have tons of screw head sizes and types! Why such diversity!

      • Goat@lemmy.blahaj.zone
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        4 months ago

        The screw heads are mainly to prevent people from tampering with stuff they aren’t supposed to unscrew. Hard drives, for example, all use the same star-shaped heads that most people don’t have screwdrivers for.

        I do think that people passionate about information technology – those who love it for the intrinsic awesomeness and not the money it brings – could break away with some of the legacy bullshit that holds back the quality of the software we use, if they were given the opportunity to defy software “tradition” and the profit motive. As of now, there is no systemic path forward, only occasional improvements incited by acute inadequacy of existing conventions for the growth of interested businesses.

        • AdNecrias@lemmy.pt
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          4 months ago

          Whole that’s true, you have Philips and flat heads and ikea hex which could all be those sort of flat and star that are for common people that could be more universal.

          About software were a lot freeer, because if it doesn’t have hardware and specially infrastructure requirements, such as the whole Internet layers or new visualisation devices you’re open to change things up a lot.

          • smallpatatas@lemm.ee
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            4 months ago

            I mostly agree - however there are physical/mechanical reasons behind the use of some of those. For example, Phillips head screws will ‘cam out’ (driver will slip out of the screw head) rather than get over-torqued, which is useful in various situations - although TIL this was not actually an intentional design feature!

            https://en.wikipedia.org/wiki/Cam_out

            Hex keys are better than a Robertson (square head) in tight spaces with something like an Allan key, and, in my experience anyway, Robertson can take a fair bit of torque, so they’re great for sinking into softwood - and also for getting out again, even when they’ve been painted over.

            Flathead screws, on the other hand, should launched into the sun

  • andrewta@lemmy.world
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    4 months ago

    Arrogance. They’re attitude is basically “we built it, so it’s golden. If you can’t understand why we did it this way, then put the device down and flip burgers”.

    I saw this starting around the year 2005. I spoke out about it and told people stop buying /using products that aren’t logical and easy to use. If it takes a Google search and a YouTube video to figure out how to use it, then it was built wrong. Return the product and get a better one. No one listened to me. We have what we have.

    It sucks and it will only get worse. People will not change. People will keep buying shit products, then bitch that the products suck. Instead of returning the crap, they will keep it. Because they keep it the companies have zero reason to change.

    • shalafi@lemmy.world
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      4 months ago

      LOL, those last three sentences wrap up lemmy’s capitalism hate perfectly.

      “We keep spending money on bullshit and kept getting fed worse bullshit!”

      “Have you considered not spending money on bullshit?”

      “We HAVE to!!!”

  • stealth_cookies@lemmy.ca
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    4 months ago

    This is a topic that could be a novel for how much there is to consider, but in the end it comes down to resources and companies trying to choose what it best for the company overall. For a company to do anything, they are giving up many other things they could be doing instead. Whether it is limited budgets, limited personnel, or company priorities every decision made is always a tradeoff that means you aren’t doing something else.

    Most companies prioritize releasing new product so they can start getting revenue from it as soon as possible. A new product has the largest potential market, and thus makes shareholders happy to see revenue coming in. The sales from a new product are the easiest ones in most product’s lifecycle. Additionally. releasing new products helps keep you ahead of competitors. So ongoing maintenance work is de-prioritized over working on new things.

    The goal of testing is to simulate potential use cases of a product and ensure that it will work as expected when the customer has the product in their hands. It is impossible to fully test a product in a finite amount of time, so tests are created that expose flaws within a reasonable search space of the expected uses. If an issue is found then it needs to be evaluated about whether it is worth fixing and when. There are many factors that affect this, for example:

    • How much would it cost to fix?
    • How much time would it take to fix?
    • Does it need to be fixed for launch or can it be a running change?
    • How many customers are actually going to see the issue? Is it just a small annoyance for them or will it cause returns/RMAs?
    • Is it within the expected use case of the product?
    • Can we mitigate it in software/firmware instead of changing hardware?
    • Is it a compliance/regulatory issue?
    • Would this bring in new customers for the product?
    • Was this done a specific way for a reason?

    Unfortunately, after considering all this the result is often that it isn’t worth the effort to fix something, but it is considered.

  • Ephera@lemmy.ml
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    4 months ago

    Speaking as a software engineer, it’s usually a combination of things.

    The root of all evil is that yes, fixing that thing doesn’t just take one hour, as it should, but rather a few days. This is mostly preventable by having sufficient automated tests, high code quality and frequent releases, but it’s a lot of work to keep up with. And you really need management to not pressure early feature delivery, because then devs will skip doing necessary work to keep up this high feature-delivery velocity.

    Well, and as soon as such a small fix has a chance of taking more than a day or so, then you kind of need to talk to management, whether this should be done.
    Which means probably another day or so of just talking about it, and a good chance of them saying we’ll do it after we’ve delivered this extremely important feature, which usually means ‘never’, because there is always another extremely important feature.

    • ILikeTraaaains@lemmy.world
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      4 months ago

      This. Worked at a consulting firm doing e-commerce for a client. The client always pushed making changes on banners or promotional texts rather than fixing bugs.

      There was an issue with the address validator in the checkout (why and how is irrelevant) and it was raised by the QAs, but we were told to fix it in the future, they didn’t see it as a priority, they preferred a checkout that worked most of the time an focus on adding a promo banner.

      Now I work in a better place, working on product with stakeholders who don’t prioritise new things over fixing stuff, but we still need to fight to have time allocated for technical improvements that the benefits are not directly evident in the final product.

  • interdimensionalmeme@lemmy.ml
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    4 months ago

    Leveraging technology is a lever of power. Whenever you use technology, you are acting in a submissive manner and that will be used to exploit you.

  • Etterra@lemmy.world
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    4 months ago

    Sometimes it’s a solution in search of a problem. Usually that’ll be some startup that really wants Google (or somebody) to either buy them out or shovel millions of venture capital money at them. VC that would be better used for anything that housing homeless people, feeding the hungry, or hell just burning to stay warm.

  • Showroom7561@lemmy.ca
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    4 months ago

    Tech companies only care about making money. If people continue to buy their half-effort products, then they’ll keep making it.

    On the other hand, open-source (hardware or software) is designed for maximum longevity.

    Unfortunately, the wrong people have unlimited resources when it comes to making our tech products.