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Electric cars will certainly be quieter at low speed but they will still be noisy at higher speed due to tire noise dominating. Lower speed limits in cities would help here significantly.
Electric cars will certainly be quieter at low speed but they will still be noisy at higher speed due to tire noise dominating. Lower speed limits in cities would help here significantly.
The article is talking about Tesla’s home batteries, not their EVs.
In terms of EVs and vehicle to grid, I think people will have to crunch the numbers to see if it’s worth it, and that will likely depend on how the future electric market is designed, whether they can tolerate reduced range, how often they replace their cars etc. In the short to medium term, some might decide that exposing themselves to the wholesale market through Amber Electric or similar may be worth it, although there is a lot of room for improvements on all fronts.
Although I suspect EVs will become so cheap that people will be willing to risk some amount of degradation, and if nothing else, people could use their old EVs exclusively as batteries, once they are no longer useful on the road.
I think it would struggle to have the bandwidth to pull that off, but maybe if you keep the resolution and refresh rate down. And that’s assuming USB-C to USB-A would work in this case, which I don’t know the answer to.
Pretty much every first party Nintendo game, especially Mario and the Zelda series. I’ve had some enjoyment from the 2D era Zelda games at least, but have yet to finish any of them as they just don’t seem to hold my attention.
I’ll reserve my judgement on the most recent Zelda game as I understand it’s quite different from the classic 3D and 2D games, but I don’t have any particular desire to give Nintendo money given their increasingly lawyer heavy behaviour.
Unless something has changed recently, OPNSense doesn’t have an ARM build so it won’t work on the Pi4.
If you want to use the PI as a router you’ll probably end up with a double NAT situation which isn’t ideal but may work well enough. In terms of wifi performance, I wouldn’t expect a Pi to be particularly good here so I’m not sure this even worth it unless it’s just a budget issue and you don’t have any other options.
In terms of your problem, you should be able to assign the Pi ethernet port to the default WAN and WAN6 networks. As for wifi, the Pi adapter needs to have support for AP mode, and looking around it doesn’t seem clear if the built in wifi adapter supports that or not (most people using the Pi are using it purely as a router and not a wireless AP). If not, you’d need a USB wifi adapter that supports AP mode. You might want to get that additional ethernet adapter too for testing/debugging and it will allow you to add a dedicated wireless AP.
It’s nice not to deal with HTTPS warnings etc and as you said it’s more convenient to access by domain name rather than remembering port numbers. You should be able to technically achieve the latter in another way by using docker and configuring it to assign a real IP for each service (a bridge network presumably), then setting each service to use port 80 externally. But that’s probably as much work as just setting up a reverse proxy.
And if you’re concerned about exposing ports, you can use DNS challenge which doesn’t require opening port 80 on your router.
Depends on how you define “sufficient”. Having some amount of swap can be helpful for efficient use of RAM, but I personally prefer to use zram for those cases.
A swap partition can also be useful if you use hibernation.
I haven’t tested the ebook functionality and I mostly use it for podcasts, but you should be able to download on the mobile client at least.
And if you’ve hosted it at home it will continue to work on the LAN if your internet connection goes down.
tl;dw higher latency and more artifacts compared to FSR and DLSS, but higher compatibility and ability to do 3x generation
Would be nice to see this implemented in gamescope
on Linux since it would be useful on the Deck in particular.
Assuming the Switch supports ipv6, and given how backward Nintendo’s tech tends to be, it wouldn’t surprise me if they didn’t.
Although at least nintendo.com has an AAAA record.
Or that a better climate policy came only a few years later but they have somehow memory holed the whole thing. Yes, Abbott tore the whole thing up but I’d wager he would have took an axe to Rudd’s policy too.
Weimar Republic vibes. Will conservatives think they can control fascists and that they “won’t be that bad”? Hopefully they come to their senses, but I’m not holding my breath.
I’ll add I installed it on my OLED deck, and no obvious issues stand out. Chucked nix on it with the Determinate Nix Installer and deployed my Pipewire EQ and vkBasalt configs without issue (and without some of the audio output issues that SteamOS introduced with the 3.5 update). Oh and vkBasalt comes installed OOTB, which solves some maintenance annoyances with keeping it working on SteamOS.
Steam game mode UI feels slightly snappier, perhaps down to using the BORE CPU scheduler (but it could be placebo of course).
I heard it messes with mozilla firefox
It’s a Nvidia driver bug, so if you’re not on Nvidia you should be good.
Im getting slight fps drops that dont seem to relate to the steam fps counter.
You could try enabling mangohud with the full config. From steam launch options:
MANGOHUD_CONFIG=full MANGOHUD=1 %command%
This will give you more detail than just FPS, although if you don’t still have your old setup it would be challenging to compare.
is it possible to set the steamdeck to “default” to always keep picking the steamdeck speaker as default audio out also when an HDMI is connected through the USB-C?
Some audio issues were introduced in the SteamOS 3.5 update (partly due to having to handle the OLED model around the same time) which causes the HDMI problem. Hopefully it will be fixed in SteamOS 3.6 or 3.7. I’ve found that Bazzite doesn’t have the issue, although obviously that’s an invasive change, and I understand it’s still a bit buggy with the OLED model.
how do y’all combine music and games?
I think doing what you want could be a bit technically involved. One way might be to have one device control the music, and then cast it to the deck with snapcast or similar. Then, if you can get a snapcast client on the deck to be persistently running in the background, any music that is played on the other device, will be heard on the Deck.
Or more simply, you could try pairing your Deck in bluetooth from another device, and then select that Deck as an output. This is assuming that the Deck allows this, and that your source device supports it (Android did last time I tried).
Politically, you need to convince at least some of the “what about the economy/China” types. So economic and energy/manufacturing sovereignty arguments can be more convincing than “humanity is fucked if we don’t act quickly enough”. It’s stupid, but that’s democracy for you.
The last time I tried a rebase from Kinoite to Bazzite it left me with a weird set of flatpaks and removed Firefox somehow
There’s a warning against this in the Bazzite FAQ, so that’s not too surprising. It’s referring to DEs, but different “distributions” also applies I presume. I hope that becomes solved in the long run, as it is one of the current downsides with Silverblue etc
Note: Not actual Linux ports to be clear but I believe the original versions already ran fine, including their limitations.
Yes, FPTP is a shit system, even with the multi round elections. If they had ranked choice / IRV it wouldn’t have needed these games to work properly.