• 66 Posts
  • 59 Comments
Joined 1 year ago
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Cake day: July 9th, 2023

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  • The article is talking about Tesla’s home batteries, not their EVs.

    In terms of EVs and vehicle to grid, I think people will have to crunch the numbers to see if it’s worth it, and that will likely depend on how the future electric market is designed, whether they can tolerate reduced range, how often they replace their cars etc. In the short to medium term, some might decide that exposing themselves to the wholesale market through Amber Electric or similar may be worth it, although there is a lot of room for improvements on all fronts.

    Although I suspect EVs will become so cheap that people will be willing to risk some amount of degradation, and if nothing else, people could use their old EVs exclusively as batteries, once they are no longer useful on the road.




  • Pretty much every first party Nintendo game, especially Mario and the Zelda series. I’ve had some enjoyment from the 2D era Zelda games at least, but have yet to finish any of them as they just don’t seem to hold my attention.

    I’ll reserve my judgement on the most recent Zelda game as I understand it’s quite different from the classic 3D and 2D games, but I don’t have any particular desire to give Nintendo money given their increasingly lawyer heavy behaviour.



  • If you want to use the PI as a router you’ll probably end up with a double NAT situation which isn’t ideal but may work well enough. In terms of wifi performance, I wouldn’t expect a Pi to be particularly good here so I’m not sure this even worth it unless it’s just a budget issue and you don’t have any other options.

    In terms of your problem, you should be able to assign the Pi ethernet port to the default WAN and WAN6 networks. As for wifi, the Pi adapter needs to have support for AP mode, and looking around it doesn’t seem clear if the built in wifi adapter supports that or not (most people using the Pi are using it purely as a router and not a wireless AP). If not, you’d need a USB wifi adapter that supports AP mode. You might want to get that additional ethernet adapter too for testing/debugging and it will allow you to add a dedicated wireless AP.


  • It’s nice not to deal with HTTPS warnings etc and as you said it’s more convenient to access by domain name rather than remembering port numbers. You should be able to technically achieve the latter in another way by using docker and configuring it to assign a real IP for each service (a bridge network presumably), then setting each service to use port 80 externally. But that’s probably as much work as just setting up a reverse proxy.

    And if you’re concerned about exposing ports, you can use DNS challenge which doesn’t require opening port 80 on your router.











  • I’ll add I installed it on my OLED deck, and no obvious issues stand out. Chucked nix on it with the Determinate Nix Installer and deployed my Pipewire EQ and vkBasalt configs without issue (and without some of the audio output issues that SteamOS introduced with the 3.5 update). Oh and vkBasalt comes installed OOTB, which solves some maintenance annoyances with keeping it working on SteamOS.

    Steam game mode UI feels slightly snappier, perhaps down to using the BORE CPU scheduler (but it could be placebo of course).


  • I heard it messes with mozilla firefox

    It’s a Nvidia driver bug, so if you’re not on Nvidia you should be good.

    Im getting slight fps drops that dont seem to relate to the steam fps counter.

    You could try enabling mangohud with the full config. From steam launch options:

     MANGOHUD_CONFIG=full MANGOHUD=1 %command%
    
    

    This will give you more detail than just FPS, although if you don’t still have your old setup it would be challenging to compare.




  • is it possible to set the steamdeck to “default” to always keep picking the steamdeck speaker as default audio out also when an HDMI is connected through the USB-C?

    Some audio issues were introduced in the SteamOS 3.5 update (partly due to having to handle the OLED model around the same time) which causes the HDMI problem. Hopefully it will be fixed in SteamOS 3.6 or 3.7. I’ve found that Bazzite doesn’t have the issue, although obviously that’s an invasive change, and I understand it’s still a bit buggy with the OLED model.

    how do y’all combine music and games?

    I think doing what you want could be a bit technically involved. One way might be to have one device control the music, and then cast it to the deck with snapcast or similar. Then, if you can get a snapcast client on the deck to be persistently running in the background, any music that is played on the other device, will be heard on the Deck.

    Or more simply, you could try pairing your Deck in bluetooth from another device, and then select that Deck as an output. This is assuming that the Deck allows this, and that your source device supports it (Android did last time I tried).