Thanks I used to know that one but forgot it.
Thanks I used to know that one but forgot it.
Wow it’s tiny
My uncle told me he sailed through the Bermuda Triangle all the time. I thought he was full of crap.
I use a chainsaw maybe two hours a year. Same with my neighbors, yet each of us owns a chainsaw.
Scare them with a threat of Medicare cuts.
“Lefty Loosey righty tighty”
One arrow points up to the left, one points down to the left.
Musk is the E.T. of public figures.
Thanks, I’ve save your comment. I haven’t heard of any of these.
It also has real type safety and thread safety.
Do tell.
Here’s some of my personal complaints. I don’t in general know how to fix them.
proc_macros need their own crate
generics cause problems. Many useful macros can’t handle them. Try using a generic that’s a complex async function, then pass a closure to it.
There’s this kind of weird mismatch where sometimes you want an enum wrapping various types, and in others generics. I find my data flows switching back and forth.
async in rust is actually really good, but go does it better. I don’t think rust could match go without becoming a different language.
Traits are just a big mess. Trait implementations with generics have to be mutually exclusive, but there aren’t any good tools to make them so. The orphaned trait rule is necessary to keep the language sane but is incredibly restricting. Just today I find certain a attribute macros for impls that doesn’t work on trait impls. I guess I have to write wrappers for every trait method.
The “new type” pattern. Ugh. Just make something like a type alias that creates a distinct type. This one’s probably easy to fix.
Cargo is truly great, but it’s a mystery to me right now how I’m going to get it to work with certain packaging systems.
To me, Rust is a bunch of great pieces that don’t fit together well.
Rust. It’s a qualitative improvement over the old ways.
The future won’t belong to Rust itself, but one of its descendants. Rust is too clunky to be the ultimate expression of its best ideas.
The churches are the heart of Donnys support. People wonder how this could happen its because of these guys.
Yes, and if you don’t like it you don’t have to buy them. It’s why I prefer not to use Steam.
If games have to be playable in perpetuity, then you can’t buy a game that isn’t playable in perpetuity.
But what is also unreasonable is needless, always online DRM that shuts down one day.
There are lots of video games without forced online DRM, and video games aren’t a necessity. You can simply stop buying games from these services and let people who don’t care about such things continue to buy them.
So you want to legally require game companies to “preserve history” in perpetuity, unlike every other kind of company in existence?
’
The second sentence isn’t true.
For a second I thought this was Gary Larson’s vision of his life if the cartoon didn’t pan out.