A
You haven’t lived until you’ve tried pizza on pineapple though.
Damn, you know shit’s getting serious when they add green to a temperature color gradient.
I think a lot of millennials are “button-pushers” (aka enjoy pushing people’s buttons) and love that kinda stuff; and if Gen Z wants to continue to get along with us, they’re gonna have to learn how to not get mad when we intentionally press their buttons. Like, the 90s and 2000s were the best time to be a button-pusher because trolling at that time was an art form and form of internet comedy. Sure, trolls could be infuriating, but you knew they were fucking with you.
Nowadays, the term has been appropriated and redefined to refer to someone who spreads propaganda. Pushing someone else’s buttons is now frowned on, not just irl but online as well. Sure, there are shitposts, but there’s sort of an expectation that you’re meant to ensure everyone is on the same page and not leaving people clueless. It’s not like trolling where you’re intentionally trying to mislead someone to fuck with them.
Fwiw, feeder lanes probably shouldn’t be counted in Texas because they’re basically glorified city streets. Businesses can have entrances and exits on frontage roads, so there’s not really anything special about them except that they have a slightly higher speed limit (50~60mph vs 40~45mph) and they have immediate access to the highway.
Are you talking about game dev tycoon? Ironic since the game is basically a copy of Kairosoft’s “Game Dev Story” with different art assets. The devs even admitted that they were heavily “”“inspired by”“” Kairosoft’s game, but the game is nearly 1:1.
Thanks, I knew Japanese pay was bad compared to the US, but I figured it was probably in line with the cost of living in japan. I forget that the US’ draconian taxes restrict where someone can reasonably immigrate due to double-taxation though (and potentially 3x~4x or more if you’re a freelancer, since companies have to pay half your taxes from their own pockets in the US and you have to make up the difference as a freelancer).
Edit: also the drug/ADHD thing. I’m ADHD and you’ve basically told me I’m illegal in Japan since I can’t function without my medication. Though it looks like my specific medication is legal, albeit with a bunch of hoops to jump through. Apparently Adderall is illegal though, which is strange because it’s been around a lot longer than my medication has.
Yeah, it’d potentially be pretty cool. I kinda imagine what’d happen is that you’d end up with a very westernized city where most of the dev studios are, while the rest of Japan would likely continue to conform to current Japanese culture. Kinda like how I’ve heard Osaka is, but more weeb-y and less military grunt-y.
I imagine most westerners who’d immigrate would be more aware of Japanese culture though, so it might not cause as much of a culture clash as you might expect.
With the protections that Japan’s game industry employees have, it makes me wonder if Japan’s ideal solution to their population decline would be to open visas specifically to people with experience in the game industry. They could potentially steal a lot of developers from other countries and become the country that the best games come from.
No, Time is 1 dimension for us. It’s 1 temporal dimension, not the same as a spacial dimension. When you see someone say 3+1D or 3D+1D, that usually refers to 3 spacial dimensions, 1 temporal dimension.
I was originally gonna say “Kool aid” since that’s the normal expression, but I decided to be historically accurate instead.
Tbh I think the guy drank the flavor aid. I saw how that dude started out and iirc he started with more reasonable political stances; but he’s gone way off the rails. If he’s who I think he is, then I feel kinda feel bad for him. He wasn’t always like this.
I swear to god that’s a texture from cruelty squad. What the fuck.
One of the core skills would be the ability to pick out different sounds from a soundscape. I suspect you already have a knack for that given how much you seem to think about audio quality. Tied in with that would be an understanding of how digital audio works in terms of bitrate, dynamic range, what clipping sounds (and looks) like, etc. I’m sure there’s tons of info on all that online. Analog audio has a whole other set of skills associated with it, but I doubt it’s super accessible these days for a beginner. That’s outside of cassettes, at least. I’m sure old 4-track cassette recorders are super cheap. As much as I loved analog recording, you’re probably better off just going digitally and using processing to get an approximation of the “traditional” analog sound, though, if that’s your jsn. Or if you’re going for a black metal sound or something else intentionally grungy, go to town on a cassette deck.
I can already do a lot of this, and while I’m a bit lacking on the analog aspect, I have an okay understanding of how electricity works, which would probably help with the analog side.
From there I’d say the biggest skills would be understanding basic mic technique, the general physics of sound, and how to properly set your levels (basically the ratio of preamp vs amp). Next up would be figuring out basic processing - namely the different types of EQ and compression. Effects play into that too - especially reverb and delay - but EQ and compression (plus proper micing and levels) are generally going to be the foundation of a good mix.
Don’t have as much of an understanding here, especially when it comes to calling out specific frequencies to be EQ’d. I don’t do enough of that to be able to “play it by ear” and know what frequencies I want to adjust without some experimentation. I’m also somewhat familiar with how compressors work, but I need a UI because I tend to forget what bit does what, so I need visual feedback to show me what I’m changing. Shouldn’t be too difficult to memorize the terminology and how certain frequencies sound, but it would take some effort. I do understand how decibels work though!
That being said - this all entirely depends on what you’re going for. If you don’t do anything musical yourself and aren’t inclined to record other musicians, you can have tons of fun remixing other people’s work. I’m pretty sure there are sites out there where you can download raw audio tracks to mix yourself. Another viable option if you’re into electronic forms of music is to get a sequencer and experiment that way.
It’s something I’d probably do as a career. The career I wanted to go into has turned out to be extremely toxic and heavily exploitive, so I’m kinda looking for alternatives. That said, most creative careers tend to be very exploitive so I might be looking in the wrong place.
Ye, though tbh, I’ve thought about just getting a secondary pair of headphones, like a cheaper wireless pair for being out and about, and a more expensive pair for at home. If I went that route then I’d probably do something like the ath-m50x
Holy shit those actually kinda sound exactly like what I want. They are pretty expensive, and I wonder what the sound quality is like, but those are basically the kinda thing I’ve been looking for.
I’ll have to check them out, thanks!
I actually don’t, but maybe I should because I love audio stuff, I just don’t usually have the money to blow on it. Any idea what skills audio engineers usually have?
I don’t have a problem with wireless headphones when it comes to mobile devices. It sucks, and I wish I still had a headphone jack, but I’ve kinda come to peace with the fact that wireless accessories for phones are apparently the future.
However, I wish there were “mid/high-end” Bluetooth/wifi cans. All the wireless headphones are either earbuds, IEMs, or overpriced Skullcandy/beats/Bose/apple/etc. I want an AKG or Audio-Technica pair of wireless headphones that go over my ears, and I want an option between closed-back and open-back headphones. I prefer closed-back due to the sound isolation and I’m annoyed that there’s a price gap where it’s hard to find closed-back headphones in the $300~$600 range.
…or at least it was when I checked a year or two ago; everything with a closed back was either entry (<$100), low-level (<$300) or too expensive (>$600 + $100 or more for an amp, because at that price range most headphones need one).
Edit: oh yeah, and a optional balanced cable that uses a standardized connector, like miniXLR
My steam deck. Mine is still less than a year old, but holy shit I’ve been using the fuck out of mine. Worth every penny.