• 0 Posts
  • 96 Comments
Joined 1 year ago
cake
Cake day: June 13th, 2023

help-circle
  • De_Narm@lemmy.worldtoLord of the memes@midwest.socialKid talks
    link
    fedilink
    English
    arrow-up
    0
    ·
    edit-2
    3 days ago

    So, what’s your point? Other people might have a lot more boring childhood anecdotes to tell, but it’s not like I’m suffering in any kind. I still remember people or useful skill - the stuff I do use.

    As an added benefit of growing up quite poor, I probably just had less unique experiences I actually could recall. Like, I’ve been on three travel vacations overall. Kinda like those COVID years blurred together for most people.


  • Nah, it’s just shitty memory. I have had quite the happy childhood, actually.

    I don’t find myself reminiscing a lot and in the rare cases I do, there are quite some gaps. Even in more recent times. If I really try to dig, maybe it comes back, but I assume it’s “use it or lose it”.







  • Does it though? There are plenty of countries with legal prostitution and I’ve never seen any statistics about illegal prostitution being on the rise there.

    It’s one of those claims both sides could make and actually believe in. There might even be data for both sides, given enough cherry-picking that is.



  • Performance problems aside (menus take ages to load in), I like the game quite a bit. There is just so much stuff: 120 characters, two additional fighting systems for special events, a card game, a bayblade minigame, a castle/town upgrade system and probably much more - I’m not even halfway done. The combat is quite auto-attack heavy and therefore simple, but keep in mind I’m olaying with double MP cost for all abilities (one of the additional challanges to tweak your own difficulty, like the ones in Dragon Quest XI).

    As for the EXP thing, there are a few things that happened to align for me. EXP works like this:

    • Each level requires 1000 EXP.
    • You get EXP based on level difference between you and your enemies. There is a maximum value of EXP a single enemy can give to usually prevent what happened to me - I think it’s about 1000 for most enemies.
    • If you get say 3000 EXP, that’s 3 level ups. Remaining EXP does not get adjusted upon each level up. That’s great since you can recruit 120 characters and if you miss someone at first, it does not take long to catch up if you want to use them.
    • You fight with 6 charaters. EXP is split between them, meaning you get more EXP per character if only e.g. 2 of them survive.

    Now, what actually happened to me is: I fought a unique mini-boss encounter with 5 enemies. I was overall underleveled and got wiped twice. The third time however, I won with only my weakest character still standing - he was 8 level below my team average. He got about 1200 EXP for the level difference * 5 enemies * 6, since only he survived, resulting in about 35 level ups.










  • Back on reddit, I mostly interacted with communities relating to JRPGs. There are some communities over here, but at most they post some trailers every now and then. There are also some more focussd communities about Dragon Quest, Xenoblade or SMT - all of them practically dead. I don’t think there is an instance.

    I could go over to a programming related one, the german instance or even one of the vegan instances for secondary ‘interests’, but those aren’t things I often find myself posting about online to be honest. They seem to be mostly about memes anyways.


  • Yep, there’s both a normal and a hard mode - normal is quite easy. On top of that, you can get most digimon without much trouble, I just happen to like the ones that are difficult to get.

    There’s also a farm feature where you can level digimon passively. Due to a bug on the switch version, the ingame clock and therefore the farm continue running on standby if you don’t close the game properly.