It's up to Princess Zelda to save Hyrule in a brand-new The Legend of Zelda story. The Legend of Zelda: Echoes of Wisdom launches September 26th on Nintendo ...
I enjoyed the Link’s Awakening remake and Link Between Worlds on 3DS. It looks like it’s got a similar style as those games even if the gameplay might be different.
It might also be setting up a full-blown BoTW-style game for Switch 2 as well. I could totally see this as a “Let’s work out how Zelda’s combat works because Switch 2 is going to have you play as both Link and Zelda.” Kind of like how GTA games have multiple protagonists now.
If you play hyrule warriors age of calamity, you get to play around with her in combat, and they explored her as a mage (don’t really recall in the first one how she played, tbh, I feel like she was melee for that one)
It’s kinda wonky AE stuff, basically AE versions of all link’s sheika abilities in botw, since the slate is literally her weapon, but it’s a warriors crossover game so that’s pretty par for the course on the wonkiness.
Idk how this wand thing or the abilities from it compare to that (I don’t watch trailers, they spoil things), but I think they’ve had it on their mind for a while now.
They said the next big Zelda was going to be different than TotK/BotW style, so after getting some baseline skills/items/ideas that Zelda uses in this game, they could leverage that for the next big game where you can swap between the two.
I enjoyed the Link’s Awakening remake and Link Between Worlds on 3DS. It looks like it’s got a similar style as those games even if the gameplay might be different.
It might also be setting up a full-blown BoTW-style game for Switch 2 as well. I could totally see this as a “Let’s work out how Zelda’s combat works because Switch 2 is going to have you play as both Link and Zelda.” Kind of like how GTA games have multiple protagonists now.
It looks to me like they’re reusing the Link’s Awakening map, like they did for BotW.
I’m gonna pick it up, if only to encourage Nintendo to give Zelda her own full-size, mainline game.
It’s clearly Hyrule, though. Similar art style, but new map. Death Mountain is shown towards the end of the trailer.
If you play hyrule warriors age of calamity, you get to play around with her in combat, and they explored her as a mage (don’t really recall in the first one how she played, tbh, I feel like she was melee for that one)
It’s kinda wonky AE stuff, basically AE versions of all link’s sheika abilities in botw, since the slate is literally her weapon, but it’s a warriors crossover game so that’s pretty par for the course on the wonkiness.
Idk how this wand thing or the abilities from it compare to that (I don’t watch trailers, they spoil things), but I think they’ve had it on their mind for a while now.
I had a very similar thought myself.
They said the next big Zelda was going to be different than TotK/BotW style, so after getting some baseline skills/items/ideas that Zelda uses in this game, they could leverage that for the next big game where you can swap between the two.
It’d just be cool to play as Zelda in 3D.