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As annoying as it is, it really shows how much developers already care about getting their games compatible with Steam Deck, and, in extension, Proton.
Keeping SteamOS relevant in the handheld market will be a big factor that decides how many games will run on Linux in the future.
While this is understandable, it really shows how Proton is still a Damocle’s sword over Linux (and SteamOS) future in general.
God of War isn’t “Linux compatible” but “Linux-Windows compatible”: this is a problem because the Windows part is still under the strict rule of Microsoft, which mean Microsoft is in position to shut down any kind of access ( UWP is partial work on that direction ) and phase out the classic Windows support on which Proton/Wine works on.