There’s no change in my games this week.

Still playing Greedfall. I am starting to like the game more now. There were some surprises in narrative, which I wasn’t expecting, and your choices can effect outcomes of different things, which I also wasn’t expecting.

Had to stop playing at an interesting place, so excited to play over the weekend to find how the story progresses.

Earthlock is still my primary Switch game. Nothing to add here. It’s a nice, modern JRPG. Still playing it, still enjoying it.

I was right about Trails in the Sky: Second Chapter last week. I was in the final dungeon of first chapter. Finished that, and just started the second chapter. Fortunately it didn’t expire my remaining side-quest, so finished them all before going to next region for chapter two. Playing it slowly, cause I want to finish Earthlock before Zelda release, so this is going to take a few months to finish.

What about all of you? What have you been playing?

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    6 days ago

    I have started my playthrough of Baten Kaitos Origins. I did lose my first three hours of gameplay because I had an apparently rare glitch that resets the card collection when you turn off the game and the only way to fix it is a specific save/load setup done on a brand new file. It’s weird finally playing the sequel to a game I know so well for the first time. It almost feels like a Romhack since it looks almost identical.

    The differences do come in fast and hard when it comes to combat though and I have to say I am not happy with it. What made combat in the first game so exciting was the split-second decision you had to make. Do you take the risk and chase that straight or do you play it safe and start forming pairs with the cards you already used? In the sequel, every card has a predetermined role in the one combo you are able to play and you do that over and over again. On top of that, it’s not as strictly turn-based anymore. Combat keeps going while you’re setting up your own turn and once I had a full party of three characters, I no longer see 90% of combat even happening. I sometimes notice one of my characters being poisoned and I don’t even know which enemy did that. I’ll give it to the game that combat gets fast paced a lot earlier than in the first game, where combat is honestly quite boring for the first 10 hours, but it’s just such a mess. And it doesn’t help that all three characters have to share the same deck!

    Meanwhile, I’m about 90% done with Tomb Raider (2013). It’s shorter than I thought, but it’s nice to play something that doesn’t drag its feet all the time. It’s got all the doodad-collecting I need and you can get all of it in 20 hours, as opposed to other games where it takes 200 hours to realize you don’t actually care about getting everything.

    Overall, I like the game. It doesn’t stand out (anymore?) but it also doesn’t really do anything wrong. It does get unintentionally funny how Lara keeps taking the worst falls and horrific injuries and just walks them off. The percentage of voice acting that is just ‘pained grunts’ has to be unusually high! It’s a shame the game has multiplayer achievements though. I like completing games, but when I can’t get all achievements, I can’t care about any of them.

    Usually I have more time to get in the mood for a new game, now I’ll have to actually look for something.