• WarlordSdocy@lemmy.world
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    2 months ago

    I don’t think they really do that. I remember Civ 6 launching with everything 5 had as DLC in base game and the DLCs added new things 5 didn’t have.

      • WarlordSdocy@lemmy.world
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        2 months ago

        Eh I don’t really count civs I guess. I was just counting features like religion and stuff like that. The civs are usually pretty cheap and they don’t really change the game that much.

    • Vathsade@lemmy.ca
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      2 months ago

      I don’t think 6 had religion or a bunch of stuff originally, it had less content than 5 at launch (forget the civs, just the mechanics). That was fixed in the first major update.

      I’d expect a year or 2 before we can start seeing 7 become the full game it needs to get to to pass 6.

      • thedirtyknapkin@lemmy.world
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        2 months ago

        it was diplomacy that that stripped then re-added. in base civ 6 there was no diplomacy. that’s ridiculous. that’s like one of the most core mechanics and win conditions. then when they did add it it was so busted that you’ll often accidentally get a diplo victory on your way to any other victory.

      • VoterFrog@lemmy.world
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        2 months ago

        6 definitely had religion at launch. IGN actually declared “This game will go down in history as the most fully-featured launch version in the 25-year series.”

        • thedirtyknapkin@lemmy.world
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          2 months ago

          that’s a weird thing to say about a game that came out without diplomacy or diplomatic victories. but ign has a long history of overating games from waelthy companies.

          • VoterFrog@lemmy.world
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            2 months ago

            Sure but the fully fleshed out diplomatic victory in Civ V was only added by DLC, it’s not that crazy that the equivalent was a DLC in VI. Beyond that, things like religion, archaeology, and espionage were all DLC features in V but were base game in VI. It was a clear step forward on the whole.