nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month ago[Second Wind] Game Devs Lying to You is A Good Thing, Actually | Design Delvewww.youtube.comvideomessage-square53fedilinkarrow-up156arrow-down115
arrow-up141arrow-down1video[Second Wind] Game Devs Lying to You is A Good Thing, Actually | Design Delvewww.youtube.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agomessage-square53fedilink
minus-squareampersandrew@lemmy.worldlinkfedilinkEnglisharrow-up1arrow-down1·1 month agoBut the way that you can’t lose has nothing to do with adaptive difficulty, IIRC.
minus-squareKlear@sh.itjust.workslinkfedilinkEnglisharrow-up2·1 month agoSure. Just thinking about games with no loss condition at all. It’s kinda rare.
But the way that you can’t lose has nothing to do with adaptive difficulty, IIRC.
Sure. Just thinking about games with no loss condition at all. It’s kinda rare.