• CanadaPlus@lemmy.sdf.org
    link
    fedilink
    arrow-up
    0
    ·
    edit-2
    1 month ago

    And TBF neither is brainfuck. It was a bit of a cheeky example, but I wanted to really emphasise the range of differences between languages, and language-like things.

    I have trouble believing that every language is exactly as easy to organise code in. I’ll give you that it’s possible in every language (and assembly) to organise code, but that’s far too low a bar for practical measurement. Technically you can dig a ditch with a rusty spoon, too…

    If Roller Coaster Tycoon had well organised code, that was down to way more effort being expended to make it that way.

    • NeatNit@discuss.tchncs.de
      link
      fedilink
      arrow-up
      0
      ·
      1 month ago

      Oh, and if you really want a tough language, try Malbolge. The ratio of structured code to spaghetti code in that one is 0:1 - there are 0 instances of non-spaghetti code, and 1 instance of spaghetti code. I refuse to believe there’s any more code other than the Hello World example.