alessandro@lemmy.ca to PC Gaming@lemmy.ca · 3 months agoSwen Vincke was worried that the 100-hour Baldur's Gate 3 would be too short, which is why Larian made a ton of extra areas they wound up cuttingwww.pcgamer.comexternal-linkmessage-square19fedilinkarrow-up11arrow-down10cross-posted to: [email protected]
arrow-up11arrow-down1external-linkSwen Vincke was worried that the 100-hour Baldur's Gate 3 would be too short, which is why Larian made a ton of extra areas they wound up cuttingwww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 3 months agomessage-square19fedilinkcross-posted to: [email protected]
minus-squareAwkwardLookMonkeyPuppet@lemmy.worldlinkfedilinkarrow-up0·3 months agoA slog? Man, my experience was completely different. I was intentionally looking for more to do before I confronted the brain.
minus-squareKayday@lemmy.worldlinkfedilinkarrow-up0·3 months agoSome of the best “dungeons” are in act 3. House of Hope is my favorite sub-area in the entire game.
minus-squareDamage@feddit.itlinkfedilinkarrow-up0·3 months agoThe final battle in the house of hope, with the custom song, was the highlight of the game
A slog? Man, my experience was completely different. I was intentionally looking for more to do before I confronted the brain.
Some of the best “dungeons” are in act 3. House of Hope is my favorite sub-area in the entire game.
The final battle in the house of hope, with the custom song, was the highlight of the game
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