Instead of system wide PTT per-app you may consider some software that mutes your mic for all apps as PTT, then just leave the mic “active” per-app.
I don’t know if a tool that will do this but on my mouse I have configured a mic mute toggle. So I push to start and stop. However technically I don’t think there is any restriction to setting up PTT via this mechanism.
so this would create double push-to-talk, forcing me to hold two keys together to talk in-game.
Why not use the same key for the game and the local mic control? I used to have a single key to mute myself in mumble and talk in Overwatch, and it worked well. Does your OS prevent it?
Those is both the call and game at the same time will hear everything, either from the call or game, as the mic is never mute. Switching between apps isn’t push-to-talk. Also, I can’t use same key to open both mics, as I don’t want private chat blasted into a public game.
In my call, I left the mic open by default, and configured a key as push-to-mute.
In the game, I left the mic muted by default, and configured the same key as push-to-talk.
This way, I could speak on the call or in the game, but never both at once, and the my was not open by default in the game.
Yeah, the nice thing about per-app is that you can configure it for each app separately. But I’ll be honest that isn’t something that I regularly do. If I am voice chatting with friends that will usually be a superset of what I want to send to a game’s voice chat.
This is what I do, works wonderfully, and most DEs have a readily configurable mute mic keyboard shortcut you can just put on whatever convenient macro key you want. Plus it doesn’t even show you as muted in Zoom since it’s done externally and it just knows it’s getting silence.
Instead of system wide PTT per-app you may consider some software that mutes your mic for all apps as PTT, then just leave the mic “active” per-app.
I don’t know if a tool that will do this but on my mouse I have configured a mic mute toggle. So I push to start and stop. However technically I don’t think there is any restriction to setting up PTT via this mechanism.
Many games only allow push-to-talk for in-game voice, so this would create double push-to-talk, forcing me to hold two keys together to talk in-game.
Why not use the same key for the game and the local mic control? I used to have a single key to mute myself in mumble and talk in Overwatch, and it worked well. Does your OS prevent it?
Those is both the call and game at the same time will hear everything, either from the call or game, as the mic is never mute. Switching between apps isn’t push-to-talk. Also, I can’t use same key to open both mics, as I don’t want private chat blasted into a public game.
I think you’ve misunderstood again.
In my call, I left the mic open by default, and configured a key as push-to-mute.
In the game, I left the mic muted by default, and configured the same key as push-to-talk.
This way, I could speak on the call or in the game, but never both at once, and the my was not open by default in the game.
Yeah, the nice thing about per-app is that you can configure it for each app separately. But I’ll be honest that isn’t something that I regularly do. If I am voice chatting with friends that will usually be a superset of what I want to send to a game’s voice chat.
This is what I do, works wonderfully, and most DEs have a readily configurable mute mic keyboard shortcut you can just put on whatever convenient macro key you want. Plus it doesn’t even show you as muted in Zoom since it’s done externally and it just knows it’s getting silence.
I found https://github.com/cyrinux/push2talk implements this idea for proper PTT on all apps.