it’s so interesting to me, how different subjective perception can be.
I heard a lot about it in school, and eventually shared a friend’s account for a bit. loved making a character, started the game and… meh.
kill 10 wolves, fetch 10 berries, fetch 10 feathers. go to this lifeless dude, walk to this dead settlement. stand around while autoattack happens. I’m sure it opens up, especially when joining up with groups but the beginning didn’t hook me whatsoever, sadly
What year did you start playing, though? Back in 2005 the game was a revelation. The mundane gameplay you describe was pretty much how all games worked at the time.
it’s so interesting to me, how different subjective perception can be.
I heard a lot about it in school, and eventually shared a friend’s account for a bit. loved making a character, started the game and… meh.
kill 10 wolves, fetch 10 berries, fetch 10 feathers. go to this lifeless dude, walk to this dead settlement. stand around while autoattack happens. I’m sure it opens up, especially when joining up with groups but the beginning didn’t hook me whatsoever, sadly
What year did you start playing, though? Back in 2005 the game was a revelation. The mundane gameplay you describe was pretty much how all games worked at the time.