• Hawke@lemmy.world
    link
    fedilink
    arrow-up
    0
    ·
    6 months ago

    Because the instructions, “draw a brick here, a pipe there, here are the rules for how jumping works, etc.” are smaller than “these pixels are blue, that one is orange, that one is white, etc.”

    • Tyfud@lemmy.world
      link
      fedilink
      arrow-up
      0
      ·
      edit-2
      6 months ago

      Also, the jpeg is going to store each pixel as a 8bit x3, Rgb (255 *3), color pallette for the color code, whereas the nes was limited to only 56 colors.

      • gramathy@lemmy.ml
        link
        fedilink
        arrow-up
        0
        ·
        6 months ago

        More: that palette was hard coded and the actual in use palettes were even smaller subsets of the system palette to reduce memory demand