They distribute files, automate one click installs on Windows/Linux/Mac, they automate compatibly for non-Windows installs, they offer cloud saves, and they offer unlimited downloads and installs of games.
That’s a massive amount of infrastructure that makes sure games sold through Steam are playable for decades.
If you remember before distribution platforms you would see a game for sale at full price on disk for 6mo to a year, then IF there were any disks left they would slowly decrease in price until they eventually hit the $5 bin. After that the game was just unavailable to you and not generating any revenue for the developer.
On top of all of that, 30% is the cut that Physical stores take while offering NOTHING to the devs.
You think all Steam does is distribute files?
They distribute files, automate one click installs on Windows/Linux/Mac, they automate compatibly for non-Windows installs, they offer cloud saves, and they offer unlimited downloads and installs of games.
That’s a massive amount of infrastructure that makes sure games sold through Steam are playable for decades.
If you remember before distribution platforms you would see a game for sale at full price on disk for 6mo to a year, then IF there were any disks left they would slowly decrease in price until they eventually hit the $5 bin. After that the game was just unavailable to you and not generating any revenue for the developer.
On top of all of that, 30% is the cut that Physical stores take while offering NOTHING to the devs.