I bought that on a whim when it released and the worst part about it IMO was the limited replay value.
I bought that on a whim when it released and the worst part about it IMO was the limited replay value.
The best games in this regard are the ones that let you rebind everything and also have an alternate set of keymappings.
The article title seems to oversimplify things a little with the “too hard” bit. I read a couple dozen negative reviews, and most cite poor performance, copy-paste boss design, too much hp and/or too little player damage, and unfair mechanics. Sure, those last two aspects could be seen as “too hard”, but they read like there’s a difficulty spike from the base game. Whether this is a case of players needing to adapt or whether there’s an actual issue here, I don’t know, but seems there’s more to this than just a case of players complaining about a hard game being hard.
I think he’s liked more because he’s relatable, rather than he’s an interesting character. Personally, I think his pranks on Dwight are amusing, but everything else about him is nothing special.
I knew there was some jank with the fluid system, but not to this degree. I now feel less bad about leaving some pipe setups in a “good enough” state instead of optimizing.
“I fucked your mom”
Oh, so now you’re disappointing other people’s parents?
Me too! I’m not going anywhere over the next 2 weeks, but it will be nice to have the time off.