The general idea is making fun of non-binary gender identities by using one that’s absolutely unreasonable.
It’s totally fine on the context of NCD imo, because aren’t we all a little Apache attack helicopter deep down inside?
Mama told me not to come.
She said, that ain’t the way to have fun.
The general idea is making fun of non-binary gender identities by using one that’s absolutely unreasonable.
It’s totally fine on the context of NCD imo, because aren’t we all a little Apache attack helicopter deep down inside?
My 4yo did this the other day. Apparently we still have some potty training work to do…
That’s cool, is was largely tongue in cheek. I almost never down vote, so it’s odd to me when instances block that feature.
Here’s how I think about it. If my NAS goes down and I need a specific file from backup, how would I get that? With OCIS, everything is stored with a hash, whereas with Nextcloud it’s stored by filename. So to me, Nextcloud seems easier to deal with.
Nope, I live in Utah, US, which is mostly coal, natural gas, and solar, in that order, and we’ve been scaling coal back significantly and replacing it with gas and solar (and a little wind). We’re about average for the US:
The average cost per kWh in the U.S. as of January 2024 is 15.45 cents
That said, I heard that our local electricity company wants to hike rates, and that seems to be about $0.03/kWh. So my range would go up to $0.15-0.18/kWh, which still isn’t that crazy.
I’m not saying “game design,” but things like deciding on art style, optimizing balance between fidelity and performance, etc. AFAIK, that’s all “production” stage things. Assuming it’s the same studio as built it the first time, they’ll still have the original artwork, which probably just needs to be touched up and reexported. That’s a lot less work than building something new from scratch.
In fact, you probably need minimal assistance from developers since all the gameplay elements are already there, you’d just need a small group for making some tweaks here and there to keep consistent performance, and maybe add in a little bit of fanciness here and there (e.g. tweak shadows, maybe some RTX if you go crazy). None of that is particularly time-consuming for a developer to throw in, so once the art team is done freshening up the assets, they can prep for release.
I’m thinking a project like that could be completed in 2-3 years, depending on which game they pick and how far they want to take the remaster. That’s definitely in line with the timeline for a TV show.
Here’s my current bill:
And here’s my previous bill (all summer usage w/ AC and whatnot):
That’s why I gave the $0.12-0.15/kWh range, because it depends on time of year, total usage, etc. It’ll probably be closer to $0.12/kWh next month since we’d use hardly any electricity (we use natural gas for heat).
That really depends. If you’ll eventually get a NAS, I recommend a NAS HDD because they do better with 24/7 operation. They also use a bit less power than desktop HDDs (which you shouldn’t get anyway, just get an SSD for your desktop/laptop), if you care about that.
I use two WD Red HDDs in my NAS (just an old desktop PC), and I’ve had Hitachi in the past. I use SSDs exclusively for my gaming desktop and laptop though, because performance is a lot more important than cost.
Power costs would have to be bonkers for it to matter.
8TB NAS HDDs are <$200, so even if it uses 15W vs 3W, that’s 12W difference, or 8-9kWh/month. If you pay a ridiculous $0.40/kWh, that’s $40/year. That means the SSDs would pay for themselves after ~15 years, and I’m guessing you’d replace/upgrade them long before then.
But NAS drives use a lot less than 15W, usually around 4-6W idle. So the payoff period is probably closer to 30 years… My electricity is more like 0.12-15/kWh, so it’s never going to pay back for itself.
I started and ended up bailing. The deciding factor for me was the way data is stored with OCIS (basically hashes), so backup/restore would be a much larger pain. So I’m sticking with Nextcloud as much as I hate PHP and dislike the performance issues.
Yup. If you want to down vote, get a better instance.
Sure, but nobody is actually obligated to defend Ukraine since there’s no alliance. And that’s largely what this war is over, since Russia wants to keep it that way.
I think the West should nut up and join the war to crush Russia or stop all aid, but this non-committal assistance isn’t really helping anything and just prolonging the war.
Eh, a lot of it also has to do with designing things, not the producing assets. If you’re just doing a remaster and upgrading assets that already exist, it should take a lot less time than building something from scratch.
Have them stay in Oahu, Hawaii anywhere outside Honolulu and they’ll become experts on what roosters do… every morning at 4:30am.
Idk, slapping sounds fun.
Does this really need to be weekly? Surely a monthly or even quarterly update would make far more sense.
Options:
Any of those could’ve been done in the time they’d know about the FO show release target.
That doesn’t follow. If there’s a bad commit in Windows 10 or 11, I won’t even know about it. If there’s a bad commit in Grayjay, I can:
I can do exactly none of that with most proprietary software, so this source-available license is much better than those. Again, it’s not ideal, but considering it the same as every other proprietary software license is absurd.
Not taking a picture, but here’s what I have:
Running:
I also have a VPS to get around CGNAT, and I have a Wireguard VPN configured so communication is encrypted.
Plans:
So yeah, somewhat simple. My family likes Jellyfin, but I haven’t really gotten them on board with anything else.