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The 7950X3D or 9800X3D are both faster (besides the 7800X3D you mentioned).
GPU-wise this is obvious the best AMD has to offer, but an RTX 4090 is obviously faster still. With the typical caveats for NVIDIA on Linux.
Include adding kernel level anti cheat to that. This should just give us an option to get a full refund.
Block it and move on with your life?
I think I have a simple function in my .zshrc
file that updates flatpaks and runs dnf
or zypper
depending on what the system uses. This file is synced between machines as part of my dotfiles sync so I don’t have to install anything separate. The interface of most package managers is stable, so I didn’t have to touch the function.
This way I don’t have to deal with a package that’s on a different version in different software repositories (depending on distribution) or manually install and update it.
But that’s just me, I tend to keep it as simple as possible for maximum portability. I also avoid having too many abstraction layers.
That’s mostly down to Teams though (being the bloated web app that it is), and not the underlying operating system.
I guess you could sell a literal copy, yeah. But ironically, the lack of DRM binding that copy to an account by a user makes a “proof of original ownership” harder, if that’s what you want.
That’s not how it works with digital goods, but that’s a limitation of digital goods really.
When talking about the kernel, Windows actually skipped 3 major versions iirc from the top of my head. Windows 8 was Windows (NT) 6.2, and Windows 10 skipped that version number to, well, 10.
Why when a simple alias will do?
They don’t even know what they want to do themselves.
If you’re talking about Steam, while it provides its own DRM system, games can be published on there without any DRM whatsoever, so you can do whatever you want with the downloaded files and then play the game without Steam.
I also experienced less “hiccups” since switching to Linux with KDE but I’d like to know on what combination of hardware and Windows you experienced anywhere close to an average of 1s response time to “any input”.
Technically no, but if you want to install apps from the App Store, then yes.
iFixit rates it “Difficult” for the Steam Deck OLED and says the time required is 2-3 hours:
https://www.ifixit.com/Guide/Steam+Deck+OLED+Battery+Replacement/168676
This is a slight improvement from the original Deck’s estimated 2-4 hours:
https://www.ifixit.com/Guide/Steam+Deck+Battery+Replacement/149070
It requires removing quite a few parts but the most annoying part is getting rid of the adhesive. It doesn’t have easy-to-access pull tabs or whatever.
They can certainly improve this. Either add pull tabs to the adhesive strips, or better yet use the mechanism from the iPhone 16 where you apply voltage to the adhesive to make dissolve/no longer stick. Or even better make it a screw-in battery without any glue whatsoever. Then update the routing of several cables so they aren’t in the way of removing the battery.
I expected something more shocking when I read “working with Russia”.
Kagi uses multiple search backends, and of course it needs to forward search terms to these backends. These backends probably can’t trace the searches back to the individual Kagi user though, but Yandex could still analyze search trends for example.
What’s worse is that - unless they use Yandex’ API for free - customers indirectly (and likely unknowingly) support a Russian company with their paid Kagi subscription.
Kagi should at the very least release a statement about this claim.
Understandable.
What I will say though is that I personally wouldn’t mind regular spec bumps at all. The Deck isn’t exactly a cheap device and to get the “latest and greatest” for your “investment” at any given point of purchase would help longevity.
But as I said, in this case it makes a lot of sense (for Valve). SteamOS is still under heavy development, even more basic stuff such as the update mechanism and also power management is something they’re still working to improve.
They also use a custom APU designed in collaboration with AMD, and these designs cost a lot of money. It’s not just a rebranded 7840U like the Z1 Extreme for example. This custom design makes a lot of sense in terms of focusing on gaming performance and efficiency, and it clearly shows in (very) power limited scenarios.
Either way, I wouldn’t be surprised if we see a new Steam Deck based on Zen 5 and RDNA 4 with another custom designed APU sometime in 2025 or early 2026. Zen 2 is really starting to show its age and Zen 5 is a solid leap even over Zen 4 (not talking about desktop CPUs here, but Ryzen AI 300). RDNA 4 will likely improve quite a bit over RDNA 3(.5) (with the current Deck having RDNA 2) and include some type of hardware-accelerated machine learning upscaling with FSR4, which could make a lot of sense on the Deck as long as enough games support it.
I’d also like to see a few other improvements. The OLED display is great in many aspects, but VRR would be a great feature to have. Internally I’d like to see an easier way to swap the battery, maybe using similar tech to what Apple does with the iPhone 16’s battery. Currently, swapping the battery is one of the most complex repairs on the Deck, but it’ll also be the most common a few years down the line when all these batteries really start to show their age.
I think we’ll get at least one more x86 Steam Deck generation before it moves to ARM (if it moves to ARM at all).
The Snapdragon X isn’t anything to write home about when it comes to efficiency under load, with the newest CPUs (with iGPUs) from AMD and Intel keeping up or maybe even exceeding it.
Bitwarden keeps working just fine.
I’m no expert here, but I’m pretty sure branch prediction logic is not part of the instruction set, so I don’t see how RISC alone would “fix” these types of issues.
I think you have to go back 20-30 years to get CPUs without branch prediction logic. And VSCodium is quite the resource hog (as is the modern web), so good luck with that.
At 8 months old it should be well within warranty. Just get it fixed.