• 2 Posts
  • 7 Comments
Joined 1 year ago
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Cake day: August 2nd, 2023

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  • The question becomes who determines the size of the stake. Without equal ownership in the business isn’t the relationship between me and the other workers more akin to an owner -> employee relationship as opposed to a co-ownership? If I’m the only one who can make execuitive decisions, determine the rates of profit sharing, choose who gets hired and who gets let go, it doesn’t seem that much different than how things might look in America today, for instance.

    Suppose the contract I draft up is for $5 an hour and 1% of the excess profits, split evenly among all non-owners, I see no difference than hire things look like in Starbucks.


  • Thanks for the response! Would the idea then be that over time, the other two workers would eventually have to be given equal ownership over the operation?

    As an asside, regarding the unanimous minus one vote policy as well, it seems like all you’d need to ensure that you never got removed was to ally yourself with one other person who would promise to never vote against you.


  • Thanks for the response! In my scenario I consider ownership to be the ability to make executive decisions surrounding the business. This could range from what products we choose to sell, what the sign on the front says, who we buy our ingredients from, how much we charge customers for, how much we spend on cleaning supplies, the color of the wallpaper, when we decide to look for new employees, ect…

    If I’m the sole worker at my operation, I have full authority over all these things!




  • I’m not comfortable with the idea of the government dictating what developers must do with their games. There are legitimate legal, financial, and artistic reasons they may not want to be forced to distribute in that way.

    I think that it’s the responsibility of consumers to make sure they have the level of ownership over the games they like. I personally don’t really like to invest into live service games for this reason, but I do enjoy playing them on occasion and appreciate that they’re free to play and receive constant updates. Forcing the Deves to open source their code at the end of the game’s life cycle would jeopardize their vision and our ability to play games like them.