It used to be my favorite game before I played Outer Wilds. That was a while back, aah the nostalgia… The Swapper’s graphics are also quite unique and aged pretty well I think.
It used to be my favorite game before I played Outer Wilds. That was a while back, aah the nostalgia… The Swapper’s graphics are also quite unique and aged pretty well I think.
I mean, he’s in a similar situation as Toby fox. He has the freedom to spend as much time as he wants on developing updates without worrying about money, so he doesn’t need to charge anything or ask money from players.
The part of the effect that gives reach is only on your turn, so it’s useless. It was probably meant to be haste instead. It’s a minor thing but still weird to see on a released card
This set feels rushed both from the design to how they handled release and promotion. [[Bleeding Effect]] hints that very little or no playtesting took place either.
I fail to see where is the “value” in a booster full of commons and uncommons
Just because the game failed doesn’t mean the whole studio needs to be scrapped… Artists and programmers could still get their chance to shine, without the top level decision makers steering the game towards dated formulas like hero shooters