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Joined 1 year ago
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Cake day: October 14th, 2023

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  • My guess is it depends on the damage this attack will cause. If the missiles are all shot down or hit desert, it will be some punitive F-35 strike on an Iranian airfield somewhere. But if there’s significant damage and casualties it could escalate.

    I don’t think Iran is going to risk all out war with Israel and the US. I suspect they expect most of their missiles (like the drones) to be shot down. Perhaps that’s wishful thinking though…













  • TLDR: “I picked a systems programming language to write and iterate on a bunch of gameplay scripting. Why does Rust not meet the needs of a gameplay scripting language like <every link in the article which either refers to dedicated game-programming scripting languages, or Unity which is whole goddamn commercial game engine>. Hmm yes, the problem must lie with Rust, not with the choices I made in my project.”

    Just try to write a complete game with nothing but open source libraries in C++, or C#, or Java. Good luck with that. The author is switching to Unity for a very good reason. It turns out a commercial product made by 6000 people delivers value…

    You use a systems programming language to write your engine. And then a scripting language to write your game. Everybody in gamedev knows this, I thought.