

Started the Lies of P: Overture DLC. Rough beginning, getting back into the groove, some bad enemies, that culminated in an absolutely terrible boss fight. Just complete garbage.
You’re stuck in a tiny arena, with a big ass monster, and a terrible camera. You constantly get shoved around, into the walls, clipping halfway into the boss, because of terrible hitboxes, just living life. Half the time I died and couldn’t even see my character, so I had no idea what my mistake was. Did I mistime my block? Or maybe the last block sent me reeling, and I couldn’t react in time? Or maybe I was just on the ground because the hit before that knocked me down? Nobody knows, not even the boss, because his face is inside the wall.
It’s been getting better since then, the next two bosses weren’t as bad, the second one might even be fun with a few tweaks, and the fourth (which I just beat last night) was actually pretty good. I hope it continues like this, and doesn’t go back to the atrocious start.
Performance felt a bit choppy at times (need to activate an FPS overlay again to check for drops), but otherwise no bugs as far as I could tell. It’s just that I think the first boss is terribly designed, and I don’t know if stuff like that would get fixed in a patch.