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It’s been over £10 everywhere I’ve been for many years. Just can’t justify it anymore, especially when they skimp out on the chips ¯\_(ツ)_/¯
It’s been over £10 everywhere I’ve been for many years. Just can’t justify it anymore, especially when they skimp out on the chips ¯\_(ツ)_/¯
Increased tuition fees? I guess 50k in debt isn’t enough punishment for a decision 18 year olds are pressured to make.
Are European universities struggling as much? Because my (same age) co-workers say they only had a few thousand in debt for their entire courses, so there must be another way of doing things.
Everything about this project is amazing, but the documentation is something else. It is written so perfectly concise and yet easy to understand, gives example code just when you’d need it (and 90% of pages have C# variants and includes notes on how it may differ!) and so you just walk away knowing exactly what to do, or with a link to another useful, beautifully written page with what you actually were looking for instead.
I used to think Unity had good documentation, but now that I’ve seen this it’s just on a whole new level. It also genuinely makes me weep when I go back to work in a proprietary engine with such scarce notes that it’s easier to look for other places it’s used and spend a day and writing your own for the poor souls who come after…
TL;DR Whoever writes the docs, I love you
Sometimes I feel like me and the people I play with are the only ones who like this game. I’m just glad that the team is committed to improving it rather than writing it off as a flop immediately.
Obviously he doesn’t spend enough time causing issues for his own companies and country, that he has to try and stir shit across the pond to cure his boredom.
How about doing something good with that spare time for once?
I used to really love this game. It has so much potential to be more than a battle royale, but it took like 4 years to get a permanent non BR gamemode. Battle passes only work if your players don’t get burnt out… And don’t get me started on collection events 2: electric boogaloo, this time with more gambling!
As a casual who didn’t start playing shooter games until late, if it wasn’t for SBMM I wouldn’t be playing them at all.
The real evil is engagement based matchmaking. I don’t want to beat players even newer than me every time I haven’t won in 20 games, and I certainly don’t want to be steamrolled by players who have been playing their whole lives when the same happens to them.
Steam continues to be the best platform for your game. In an industry that almost prides itself on not listening to customers, Valve really is a miracle.
Had the day off work to attend my sister’s graduation in this heat, only to hear the lads in the (lovely air conditioned) office essentially had a day off due to this. Can’t believe my luck today 😢
Don’t let any TF2 fan hear you call Deadlock its successor. It appears to be Overwatch gameplay mixed with Moba style map layouts.
But yeah HL:A was indeed amazing.
There has been several game “mechanics” that have been patented in the past. Two examples I know off the top of my head are “overhead arrows that point in the direction of the destination” and “minigames during loading screens”.
That said, these were applied for specifically as patents in the US, and every other game made does not go through this process (especially since I doubt that this would worm in this day and age… I hope, wtf is going on across the pond) especially for entire game concepts, and OP is definitely in the clear.
Don’t forget about moderation. It’s all fun and games until someone starts posting hate speech, copyrighted material, porn (legal or otherwise) or worse…