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Dean, you gotta try this! It feels like a guy with a fever is yelling at my junk!
Dean, you gotta try this! It feels like a guy with a fever is yelling at my junk!
Thanks for the quick summary!
I haven’t kept up with the changes. What happened that nerfed jump attack “builds”? Were jump attack nerfed in some way or was some other element of a builds that would end up relying on jump attacks get nerfed?
As Faith in Strange Days
Yeah, 100%. I don’t really recognize the complaint that “it isn’t in the standard library” as being super valid. If you know what an option monad is and you want to use one, you can certainly create one. Lots of people don’t know what it is and won’t miss it, especially in this context since the option monad is a functional construct and C# is an objects-first language.
It’s sick as hell!
It can be even simpler than that. With the so-called “Minimal API” framework lets you define an entire web app with simple functions. This article shows some samples of what it looks like to create a web app in this style.
Null reference checking by the compiler is enabled by default in new C# projects.
C# doesn’t come with an option monad in its standard library, but its cooler sibling F# does.
This is the AI that tech bros want us to believe are going to take programmer jobs?
Anything with procedurally generated levels, like roguelikes/roguelites. I can personally vouch for the longevity of Slay the Spire, for one specific example.