federino@programming.dev to Steam@lemmy.ml · 5 months agoWhat do you think of this prediction?programming.devexternal-linkmessage-square351fedilinkarrow-up10arrow-down10
arrow-up10arrow-down1external-linkWhat do you think of this prediction?programming.devfederino@programming.dev to Steam@lemmy.ml · 5 months agomessage-square351fedilink
minus-squarecoaxil@aussie.zonelinkfedilinkarrow-up0·5 months agoUnless you change physics the latency will never be solved.
minus-squareJako301@feddit.delinkfedilinkarrow-up0·5 months agoLatency is a non issue if you make the service even remotely decentralised. One server per EU country is enough to push the latency below 50ms, which is more than playable, even for shooters and MOBAs.
minus-squarecoaxil@aussie.zonelinkfedilinkarrow-up0·5 months agoStill to much of you want to be decently competitive in a shooter.
minus-squareTonyTonyChopper@mander.xyzlinkfedilinkarrow-up0·5 months agoSimply build a gaming server farm in the middle of every small town in the world
minus-squarewizardbeard@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up0·5 months agoDo like Netflix and start putting hardware in every datacenter and at backbone split point you possibly can.
Unless you change physics the latency will never be solved.
Latency is a non issue if you make the service even remotely decentralised. One server per EU country is enough to push the latency below 50ms, which is more than playable, even for shooters and MOBAs.
Still to much of you want to be decently competitive in a shooter.
Simply build a gaming server farm in the middle of every small town in the world
Do like Netflix and start putting hardware in every datacenter and at backbone split point you possibly can.