copacetic@discuss.tchncs.de to rpg@ttrpg.networkEnglish · 2 months agoAn epic Classic Traveller campaign of 17 players all at once? (And easier to run than a table of 4)mythicmountainsrpg.substack.comexternal-linkmessage-square6linkfedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkAn epic Classic Traveller campaign of 17 players all at once? (And easier to run than a table of 4)mythicmountainsrpg.substack.comcopacetic@discuss.tchncs.de to rpg@ttrpg.networkEnglish · 2 months agomessage-square6linkfedilink
minus-squarecopacetic@discuss.tchncs.deOPlinkfedilinkEnglisharrow-up0·2 months agoI have read stories that D&D in the 70s it was normal to have groups of 10-20 people. There were player roles like “mappers” for drawing the map. There was a “caller” who summarized the player moves for the GM.
I have read stories that D&D in the 70s it was normal to have groups of 10-20 people. There were player roles like “mappers” for drawing the map. There was a “caller” who summarized the player moves for the GM.