This is what happens when you don’t have a passionately obsessed lead developer like Chris Delay behind the helm who writes a performant, purpose-built game engine from scratch.
I really worry that PA2 won’t have the magic of the original and be a typical Unity game engine project with slapped together code from a mixture of asset packs until it vaguely works.
This is what happens when you don’t have a passionately obsessed lead developer like Chris Delay behind the helm who writes a performant, purpose-built game engine from scratch.
I really worry that PA2 won’t have the magic of the original and be a typical Unity game engine project with slapped together code from a mixture of asset packs until it vaguely works.
That is exactly what will happen.