The owner of the marketplace has the right to charge merchants who sell their goods in a safe place provided by the owner, especially when the market itself is delivering and garunteeing the product works.
So yeah, Valve takes more than other companies, but unlike say Epic Games valve is actually making sure the devs deliver a working product.
… Am I still on lemmy?
The whole thread is a corporate talk and Apple Steam fan mix. Your first paragraph…
We’re discussing a monopoly, and all I am reading is how good a product they’re making.
Shouldn’t the discussion also be about their costs, margins?
Is the market difficult to enter by its nature? How much would the users and developers benefit from more competition?
Why isn’t their cut mentioned? This seems like the most important information.
The owner of the marketplace has the right to charge merchants who sell their goods in a safe place provided by the owner, especially when the market itself is delivering and garunteeing the product works.
So yeah, Valve takes more than other companies, but unlike say Epic Games valve is actually making sure the devs deliver a working product.
… Am I still on lemmy?
The whole thread is a corporate talk and
AppleSteam fan mix. Your first paragraph…We’re discussing a monopoly, and all I am reading is how good a product they’re making.
Shouldn’t the discussion also be about their costs, margins?
Is the market difficult to enter by its nature? How much would the users and developers benefit from more competition?
And I still dont know their cut.