What would happen if the disintegrate spell targeted a creature or object but a wall of force existed between them? I’m guessing it would just destroy the wall and then continue onward to the target?
No. If we assume that you have to target the wall it would at the very least stop after destroying the wall.
But by RAW, you can’t even cast it on something behind the wall, because you cannot target something (or someone) with a spell if they are behind total cover. Total cover is created by being behind completely behind an obstacle (like a wall). This counts even if the obstacle is invisible.
Furthermore, because if you chose an invalid target for a spell, you’d still expend the spellslot but there would be no effect. So you actually spend a sixth level spell a lot to achieve nothing.
I would not recommend doing it this way, but that’s what the rules say.
That one has nothing to do with Crawford far as I’m aware. It’s just plain stupid interaction of several rules. You are definetly intended to be able to just cast disintegrate on the wall.
Some rules are intended in a certain way and just handled poorly. The above case is (I personally think) one of them. Others are actually intended to work a certain way because of designing aspects (like verbal components having to be said at a normal volume) but simply people decide to ditch them anyway, because they like something else better. Both are valid, but they are different.
Ironically here, Crawford actually thinks that the text of disintegrate does in fact permit you to target a wall of force that you can’t see. I don’t quite understand how he thinks it says that, but it does at least confirm the intention
Rulings like this annoy me. Like, if he had said “the spell is poorly written, because our intention is that a wall of force can be targeted by disintegrate, but you’re right that that’s not what the spell descriptions say”, then I’d be able to respect that a lot more than what you describe him saying.
Words are a slippery beast, and there will always be a gap between Rules as Intended and Rules as Written. Good game design can reduce that gap, but not if the designers aren’t willing to acknowledge the chasm they have created
I know that this may be a bit of a gap, but it’s a general problem of our society nowadays: Admitting a mistake is unpopular and can be used by others to say “See: even you acknowledged that you were wrong there.”, so people only rarely do it. (Especially politicians, stars and corporations/corporate representatives.)
Crawford also rules that See Invisibility doesn’t remove the advantage/disadvantage on attack rolls because it doesn’t say so in the spell’s effect, so… Yeah, I always ignore what he says.
What would happen if the disintegrate spell targeted a creature or object but a wall of force existed between them? I’m guessing it would just destroy the wall and then continue onward to the target?
If they don’t have total cover, they’re hit. Nothing says that disintegrate needs line of sight. If they do have total cover, they can’t be targeted.
Line of effect vs line of sight
What is the effect of disintegrate? It’s it a force/object that travels from the caster to the target? Or does the effect happen at the object.
does the spell require an attack roll? That could also be a clue
And no attack roll. Which is why I would rule the wall at the very least is destroyed, possibly continuing on.
Can’t target the wall itself but the spell absolutley hits the wall if it’s a ray
No. If we assume that you have to target the wall it would at the very least stop after destroying the wall.
But by RAW, you can’t even cast it on something behind the wall, because you cannot target something (or someone) with a spell if they are behind total cover. Total cover is created by being behind completely behind an obstacle (like a wall). This counts even if the obstacle is invisible.
Furthermore, because if you chose an invalid target for a spell, you’d still expend the spellslot but there would be no effect. So you actually spend a sixth level spell a lot to achieve nothing.
I would not recommend doing it this way, but that’s what the rules say.
And this is why my group is ok saying “that rule is profoundly dumb” and ignoring it while suspecting Crawford of being involved.
That one has nothing to do with Crawford far as I’m aware. It’s just plain stupid interaction of several rules. You are definetly intended to be able to just cast disintegrate on the wall.
Some rules are intended in a certain way and just handled poorly. The above case is (I personally think) one of them. Others are actually intended to work a certain way because of designing aspects (like verbal components having to be said at a normal volume) but simply people decide to ditch them anyway, because they like something else better. Both are valid, but they are different.
I didn’t actually know it was or wasn’t Crawford, just that such a terrible ruling is very much his brand.
Ironically here, Crawford actually thinks that the text of disintegrate does in fact permit you to target a wall of force that you can’t see. I don’t quite understand how he thinks it says that, but it does at least confirm the intention
Rulings like this annoy me. Like, if he had said “the spell is poorly written, because our intention is that a wall of force can be targeted by disintegrate, but you’re right that that’s not what the spell descriptions say”, then I’d be able to respect that a lot more than what you describe him saying.
Words are a slippery beast, and there will always be a gap between Rules as Intended and Rules as Written. Good game design can reduce that gap, but not if the designers aren’t willing to acknowledge the chasm they have created
I know that this may be a bit of a gap, but it’s a general problem of our society nowadays: Admitting a mistake is unpopular and can be used by others to say “See: even you acknowledged that you were wrong there.”, so people only rarely do it. (Especially politicians, stars and corporations/corporate representatives.)
Crawford also rules that See Invisibility doesn’t remove the advantage/disadvantage on attack rolls because it doesn’t say so in the spell’s effect, so… Yeah, I always ignore what he says.
What? That’s so silly.