• Beemo Dinosaurierfuß@feddit.de
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    3 months ago

    right?

    No, still wrong.

    Obviously it is something that is not given to you for free.
    It is a product and the developers/publishers are doing business after all.

    And yes Sherlock, it is qol functionality that people playing the endgame might want and that is not included in the free version of the game.
    But every functionality that any player ever needs is available for far less than what any other AAA title costs up front.

    PoE is mainly financed by purely cosmetic supporter packs and whales.
    Is that much more ethical than what you described? Maybe not.

    But it sure as hell is not banking on frustrating the average user and thus a completely different form of monetization than the one that you just doubled down on insisting is the only one there is.
    So again as I said, you are just plain wrong.

    Oh and in CS I don’t think you can buy any functionality at all.
    Only cosmetics, that don’t do anything for you in the game.

    • mindbleach@sh.itjust.works
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      3 months ago

      It’s a charge. It’s neither a product nor a service. The game is a product. Connectivity is a service. Charging an actual dollar for imaginary gems is a scam.

      Stop using this industry-wide problem as an excuse for personal insults.

      PoE is mainly financed by purely cosmetic supporter packs and whales.

      And what? Oh right, the victims being taken for thousands of dollars, each, for a game that’s allegedly free. Mostly over the thing people insist nobody is interested in, so it’s fine if each thing costs as much as a whole-ass indie game, and there’s ten thousand.

      Withholding that is frustration. You are made to want it. Once upon a time, choosing how you looked in a video game was just part of the fucking game.

      Withholding quality-of-life is obviously frustration. There is a better version of the game, dangled in front of you, constantly. The entire rest of the game exists to nudge you against that grindstone.

      CS is a hilarious example because of how insane the market is for shit you helpfully point out has no gameplay value. It’s almost like there’s other levers for influencing player desires! Jealousy, fear of missing out, basic peacocking - all of these things are exploited to maximum effect. Tweaking people’s brains is how games work, and this business model is slapping a price tag on that direct manipulation.