My transition to full on Linux gaming mostly went okay, but recently I’ve started running into some issues with more demanding games. In games like Cyberpunk 2077, Stalker 2, and inZOI I sometimes get KDE and/or Wayland crashes when the VRAM runs out. In Cyberpunk I can avoid it by not enabling RTX, which is fine. But Stalker 2 and inZOI are basically all-in on raytracing and therefore seem to also fully eat up my 8GB of VRAM.
Is there any way of constraining the games to like 7.5 GB or something? Because they seem to actively work to stay below 8GB, so clearly there is still stuff they can clean up. And even if they’d go over the limit, I’d prefer the game to crash rather than basically having Wayland restart, losing everything I had open. I’m curious for you experiences
Kinda, I have this issue with Diablo 4. It might with work other games that use dxvk, but you van try creating a config file in the same directory as the executable:
“dxvk.conf” with the following lines: dxgi.maxDeviceMemory=8192 dxgi.maxSharedMemory=8192
Worth a shot.
As far as I know, there’s no shared memory with Nvidia on Linux so that last flag might not do anything
Maybe, but it definitely helped keep it playable.