Karna@lemmy.ml to Linux@lemmy.ml · 15 days agoWine 10.0 Released With Native Wayland Support, Better HiDPIwww.phoronix.comexternal-linkmessage-square43fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkWine 10.0 Released With Native Wayland Support, Better HiDPIwww.phoronix.comKarna@lemmy.ml to Linux@lemmy.ml · 15 days agomessage-square43fedilink
minus-squareteawrecks@sopuli.xyzlinkfedilinkarrow-up0·14 days agoAh, I guess the HDR support in Wayland is still exposed via an “experimental” interface. But it looks like a handful of Wayland compositors support it, including wlroots which a bunch of smaller compositors are based off of.
minus-squareteawrecks@sopuli.xyzlinkfedilinkarrow-up0·14 days agoOoo, the MR it links to is 10mo old and still open.
minus-squareDomi@lemmy.secnd.melinkfedilinkarrow-up0·edit-214 days agoEven with support from the compositor, you need support for it in every part of the graphics pipeline. Currently you can either use Wine with Wayland + Vulkan layers + KDE or gamescope + KDE (or gamescope directly in TTY).
Ah, I guess the HDR support in Wayland is still exposed via an “experimental” interface. But it looks like a handful of Wayland compositors support it, including wlroots which a bunch of smaller compositors are based off of.
wlroots doesn’t support HDR.
Ooo, the MR it links to is 10mo old and still open.
Even with support from the compositor, you need support for it in every part of the graphics pipeline.
Currently you can either use Wine with Wayland + Vulkan layers + KDE or gamescope + KDE (or gamescope directly in TTY).